C
Charles Teel
I've noticed that whenever I use FileStream.SetLength() on a file that
is on the emulator, the file is empty (filed with nothing but zeros).
But whenever I use it on an actual device it is not empty. In some
cases its filled with data that was stored in files that had since
been deleted.
Is there a way to SetLength() a file and have the new space be filled
with zeros other than going in an actuall writing a bunch of zeros?
The key thing I need is speed.
is on the emulator, the file is empty (filed with nothing but zeros).
But whenever I use it on an actual device it is not empty. In some
cases its filled with data that was stored in files that had since
been deleted.
Is there a way to SetLength() a file and have the new space be filled
with zeros other than going in an actuall writing a bunch of zeros?
The key thing I need is speed.