FarCry Patch 1.2 WHY ???

  • Thread starter Thread starter OCZ Guy
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OCZ Guy

Played the 1.1 game right through never had ONE problem ?

So why do we need the 1.2 patch did i just get @&&@&#ing lucky ?


Thanks.
 
OCZ said:
Played the 1.1 game right through never had ONE problem ?

So why do we need the 1.2 patch did i just get @&&@&#ing lucky ?

It's adds some performance improvements and the abilty to save anywhere in
the game (except it's not really enabled, but you can make it work).

It's not like you can't play it all the way through, I think I'm pretty
close to completing it, and it's slowed down in 2 places, one of them was
AFTER a monster battle with about 20 guys which was weird.

Ben
 
OCZ Guy said:
Played the 1.1 game right through never had ONE problem ?

So why do we need the 1.2 patch did i just get @&&@&#ing lucky ?


Thanks.

I'd like to think that like me you probably have a pretty stable system and
this game seems to seek out any weak spots on PC's and make them fall over -
1st game to really put peoples systems under stress perhaps? 50% luck, 50%
decent PC building ;-) but I suppose the truth is a mixture of the above and
the fact that any software is going to have to be pretty rock solid to work
on the thousands of different PC configurations out there. Shaun
 
I played it with all the medium settings and at 1024by768 :p

Auto i beleive.

And yes it did slow down in places but i did expect that ?

Were you expecting 100fps every second of the game ?

HE HE.
 
Also a 2.0ghz Amd cpu and a Radeon 9600 pro and a 1 gig of pc2100 i
played it on, pretty basic setup these days ?
 
OCZ said:
Also a 2.0ghz Amd cpu and a Radeon 9600 pro and a 1 gig of pc2100 i
played it on, pretty basic setup these days ?

For that game, yeah.

Barton 2500+, 9800 Pro both at stock, at 1024x768, maxxed out detail.

Ben
 
OCZ Guy said:
Played the 1.1 game right through never had ONE problem ?

So why do we need the 1.2 patch did i just get @&&@&#ing lucky ?

Mainly multiplayer and gameplay tweaks from what I can see, stuff like
damage vehicles can take.

Oh, and it messed up my sound and then rendered all my save games unusable
and then stopped the game loading.

So, it's kind of a poor patch.
 
Ben Pope said:
It's not like you can't play it all the way through, I think I'm pretty
close to completing it, and it's slowed down in 2 places, one of them was
AFTER a monster battle with about 20 guys which was weird.

Ben

I've had that too, and only after a large battle. I'm pretty sure it's
related to their ragdoll physics engine and corpses laying on top of each
other. As soon as the corpses started to disappear, the framerate shot back
up again from ~15fps back to the ~70fps it was before the fight.
 
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