Ian
Administrator
- Joined
- Feb 23, 2002
- Messages
- 19,878
- Reaction score
- 1,509
VR Focus take a look at Fallout 4 VR, one of the most anticipated gaming titles of the year. From the sounds of things, it was worth the wait:
Read the review here:
https://www.vrfocus.com/2017/12/review-fallout-4-vr/
Straight from the off Fallout 4 VR looks amazing. For such a demanding title – Bethesda recommends an Nvidia GeForce GTX 1070 as the minimum GPU, yet VRFocus used a GTX 1060 – it runs very well on HTC Vive. Sure it’s not got that same crisp quality you’d get on a HD TV but that first time you look over the rubble of Sanctuary after leaving the vault is a glorious moment, especially now that you’re actually standing there.
Like any large, open-world style RPG title, controls, and more specifically VR locomotion is a major factor. This one element can break or cement that feeling of presence, so thankfully Fallout 4 VR comes with a wealth of options. First off (and set by default) is teleportation. This is the go-to mechanic for many a VR developer, and whether you love it or hate it, it does work, enabling you to jump around a world comfortably – but not very far, which is undeniably awkward when you consider the expanse of the videogame.
Read the review here:
https://www.vrfocus.com/2017/12/review-fallout-4-vr/