G
Guest
For some reason I can't even BEGIN to understand, Fable TLC will NOT run in
either normal or safe mode with the sound device enabled in Windows XP. This
applies to two different sound devices I have tried, the Creative Labs Sound
Blaster Extigy I usually use, and the onboard sound chip on my motherboard,
Soundmax Integrated Digital Audio.
My other system specs: Intel branded mobo, Intel PIV 1.7 Ghz, 640 Meg of
RIMM Ram, Nvidia Geoforce FX 5200 AGP 128 meg
Things I've checked include making sure the most recent drivers available
for both were installed (said drivers are several years old, unfortunately),
DirectX90C has already been installed, and I've tried Performance Hardware
Acceleration settings from none to full. None of which have had any result
whatever. I've also tried running in compatibility mode (WIn98 and Win2000)
and disabling virtual themes.
Further, all other updates have already been done, mobo bios, mobo chipset
drivers, video drivers, and microsoft mouse intellipoint drivers.
I don't know what else to do, I've even tried using Msconfig's selective
statup as recommended in the Microsoft KB, and that along with
experimentation in normal mode is what caused me to deduce it might be a
sound problem, since sound isn't available in selective statup mode. On the
other hand, I absolutely REFUSE to play a game without sound,
Frankly, I'm extremely disappointed with Lionheard/Microsoft over this, as
NO other game requires this amount of dickering around to get it to run, and
it's NOT acceptable to make people go through hoops just to run a game.
I'm really at a loss of how to proceed, frankly, other than to just to take
the hit in the cost of the game and lump it, since NO retailer will refund
money for a game that's out of the box, only even exchange for the same
product, which would obviously be pointless in this case.
Anyways, anyone with any ideas of what to do to get this to work, if it's
even possible with the sound devices availalbe to me, I'd be only too
grateful.
either normal or safe mode with the sound device enabled in Windows XP. This
applies to two different sound devices I have tried, the Creative Labs Sound
Blaster Extigy I usually use, and the onboard sound chip on my motherboard,
Soundmax Integrated Digital Audio.
My other system specs: Intel branded mobo, Intel PIV 1.7 Ghz, 640 Meg of
RIMM Ram, Nvidia Geoforce FX 5200 AGP 128 meg
Things I've checked include making sure the most recent drivers available
for both were installed (said drivers are several years old, unfortunately),
DirectX90C has already been installed, and I've tried Performance Hardware
Acceleration settings from none to full. None of which have had any result
whatever. I've also tried running in compatibility mode (WIn98 and Win2000)
and disabling virtual themes.
Further, all other updates have already been done, mobo bios, mobo chipset
drivers, video drivers, and microsoft mouse intellipoint drivers.
I don't know what else to do, I've even tried using Msconfig's selective
statup as recommended in the Microsoft KB, and that along with
experimentation in normal mode is what caused me to deduce it might be a
sound problem, since sound isn't available in selective statup mode. On the
other hand, I absolutely REFUSE to play a game without sound,
Frankly, I'm extremely disappointed with Lionheard/Microsoft over this, as
NO other game requires this amount of dickering around to get it to run, and
it's NOT acceptable to make people go through hoops just to run a game.
I'm really at a loss of how to proceed, frankly, other than to just to take
the hit in the cost of the game and lump it, since NO retailer will refund
money for a game that's out of the box, only even exchange for the same
product, which would obviously be pointless in this case.
Anyways, anyone with any ideas of what to do to get this to work, if it's
even possible with the sound devices availalbe to me, I'd be only too
grateful.