If you'd like to send some extra information in your events (your 2 strings)
you'll have to create a new class that inherits from the EventArgs class.
Please check out this MSDN link, if you have problems implementing it let me
know.
http://msdn.microsoft.com/library/d...cpref/html/frlrfsystemeventargsclasstopic.asp
Here's a very basic control that raises an event.
Namespace SimpleControlExample
Public Class SimpleControl
Inherits System.Windows.Forms.UserControl
Public Event ButtonClick(ByVal sender As System.Object, ByVal e As
System.EventArgs)
#Region " Windows Form Designer generated code "
Public Sub New()
MyBase.New()
'This call is required by the Windows Form Designer.
InitializeComponent()
'Add any initialization after the InitializeComponent() call
End Sub
'UserControl overrides dispose to clean up the component list.
Protected Overloads Overrides Sub Dispose(ByVal disposing As
Boolean)
If disposing Then
If Not (components Is Nothing) Then
components.Dispose()
End If
End If
MyBase.Dispose(disposing)
End Sub
'Required by the Windows Form Designer
Private components As System.ComponentModel.IContainer
'NOTE: The following procedure is required by the Windows Form
Designer
'It can be modified using the Windows Form Designer.
'Do not modify it using the code editor.
Friend WithEvents Button1 As System.Windows.Forms.Button
<System.Diagnostics.DebuggerStepThrough()> Private Sub
InitializeComponent()
Me.Button1 = New System.Windows.Forms.Button
Me.SuspendLayout()
'
'Button1
'
Me.Button1.Location = New System.Drawing.Point(40, 68)
Me.Button1.Name = "Button1"
Me.Button1.Size = New System.Drawing.Size(76, 23)
Me.Button1.TabIndex = 0
Me.Button1.Text = "Raise Event!"
'
'SimpleControl
'
Me.Controls.Add(Me.Button1)
Me.Name = "SimpleControl"
Me.ResumeLayout(False)
End Sub
#End Region
Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As
System.EventArgs) Handles Button1.Click
RaiseEvent ButtonClick(Me, e)
End Sub
End Class
End Namespace