esoteric struct vs class question

  • Thread starter Thread starter Mark
  • Start date Start date
M

Mark

I know this is pretty esoteric but if all you have is a bunch of static
methods, which is the most efficient - a struct or a static class? Or are
they about the same?

Thanks
Mark
 
Hi Mark,

I think for defining static utility methods, there won't have much
difference on performance between struct or class. The difference between
class and struct is mainly focus on OO encapsulation and value/reference
type behavior perspective. IMO, I'll prefer using class if it is a utility
class that may contains many helper static functions. I will only use
struct for many trivial types that is better to defined as value type(not
used as reference).

Sincerely,

Steven Cheng

Microsoft MSDN Online Support Lead


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Mark said:
I know this is pretty esoteric but if all you have is a bunch of static
methods, which is the most efficient - a struct or a static class? Or are
they about the same?

If you're writing C#, I'd use a class for the simple reason that you
can then declare it as static, which makes it clear that you don't
*want* anyone to create instances of it, and indeed the compiler will
help you to make sure that all your methods are static etc.
 
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