Error LNK1171: unable to load ole32.dll

  • Thread starter Thread starter George Ter-Saakov
  • Start date Start date
For some reason, when I compile my MC++ app now I get this error during the
link phase. The file DOES exist and is in the proper place in the path.
The only difference between when I could link successfully and now that I
can't is an upgrade in a 3rd party static library (ACE) that my project is
linking to. (My project is a managed wrapper for an unmanaged C++ API.)

I assume this new library could be causing the problem, but I have NO idea
why.

Any ideas out there?

Thanks,

Tim Rogers
 
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