L
Lloyd Dupont
I have implemented an international text editor based on uniscribe, GDI &
GDI+.
While it display internationalized text fine I realize user input are no
good.
So far what I do: I override Control.OnKeyPressed(char keyCode);
I was expecting the appropriate char to be passed on.
Now I test with (very simple) french accent.
I was trying to type: 'ê' and I ended up with "[e"
So, how do I get a char which is a combination of multiple key strokes?
There must be an API for that, wouldn't it?
GDI+.
While it display internationalized text fine I realize user input are no
good.
So far what I do: I override Control.OnKeyPressed(char keyCode);
I was expecting the appropriate char to be passed on.
Now I test with (very simple) french accent.
I was trying to type: 'ê' and I ended up with "[e"
So, how do I get a char which is a combination of multiple key strokes?
There must be an API for that, wouldn't it?