Duplicate 0xFF in Socket.Receive(Byte[])???

  • Thread starter Thread starter Michael R. Nelson
  • Start date Start date
M

Michael R. Nelson

I use Socket.Receive(Byte[]) to receive data in server from client over
TCP/IP. All byte values of 0xFF sent by client are showing up DUPLICATED in
server receive. In other words, if client sends [0xFF, 0x01], then server
receives [0xFF, 0xFF, 0x01]. It's as if bytes having values 0xFF are treated
as some sort of DLE that needs to be repeated to get through. Any idea what's
going on here?
 
Turns out a serial to IP bridge device in the loop was performing telnet
translation.
 
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