M
Michael R. Nelson
I use Socket.Receive(Byte[]) to receive data in server from client over
TCP/IP. All byte values of 0xFF sent by client are showing up DUPLICATED in
server receive. In other words, if client sends [0xFF, 0x01], then server
receives [0xFF, 0xFF, 0x01]. It's as if bytes having values 0xFF are treated
as some sort of DLE that needs to be repeated to get through. Any idea what's
going on here?
TCP/IP. All byte values of 0xFF sent by client are showing up DUPLICATED in
server receive. In other words, if client sends [0xFF, 0x01], then server
receives [0xFF, 0xFF, 0x01]. It's as if bytes having values 0xFF are treated
as some sort of DLE that needs to be repeated to get through. Any idea what's
going on here?