S
svd
Originally, I thought this was due to DoubleBuffer, but ran some further
experiments and discovered that page faults occur when calling DrawImage().
For example, create 2 images about 800x800, then call DrawImage to copy from
to the other (on say a mouse click). Notice about 600+ page faults occur
each time (the larger the area, the greater the number of page faults).
I have an application that calls DrawImage() once a second to update the
main screen, so after a few days, the page fault count is monsterous. I
swear this bogs down my system too.
Anyone else have this problem? Any solutions? Can someone report this as a
DEFECT.
Thanks,
Steve
experiments and discovered that page faults occur when calling DrawImage().
For example, create 2 images about 800x800, then call DrawImage to copy from
to the other (on say a mouse click). Notice about 600+ page faults occur
each time (the larger the area, the greater the number of page faults).
I have an application that calls DrawImage() once a second to update the
main screen, so after a few days, the page fault count is monsterous. I
swear this bogs down my system too.
Anyone else have this problem? Any solutions? Can someone report this as a
DEFECT.
Thanks,
Steve