R
http://www.rage3d.com/board/showthread.php?t=33774259
Worked for me, try it
Where you had a problem with it, what kind of power supply were youSummary of the link:
The solution is _not_ to share the power cable to the card with _any_ other
peripherals.
I can confirm that this is important when games start to use the full power
of the cards.
As I have written earlier, I had the same problem with Far Cry on a 9700NP,
only here with artifacts showing up all over the place, looking like a dying
card. But all my other 3D games worked fine :-/
Even underclocking the card didn't help.
Only when I removed one HD and a fan from the cable, the artifacts went
away, and the card has performed flawlessly since.
/Henrik
Runar said:
Do you know what kind of RAM (brand, Hynix or Samsung) is on your 9800It's probably a good idea to give the video card an unshared power
connector, but unfortunately, this doesn't work for me. I even tried
increasing the AGP voltage a bit (to 1.6v) in the BIOS but it only made
things worse.
What did work is that I aimed a big 16" fan at my open case and the dots
went away. I then took the fan away and within 30 seconds the dots were
back. Underclocking by 20MHz also works. I also found that enabling
fast-writes removes the dots but this causes my PC to occasionally crash
while using the TV functionality (it's an All-In-Wonder 9800).
I suppose there's a chance that some terribly inefficient driver/firmware
code is working the card much harder that it was designed for, so perhaps
this problem can be solved with updated software from ATI, but I'm leaning
to a hardware problem (i.e. inefficient cooling and/or marginal chips).
The ambient temps around here haven't been that hot lately, mid-day
around 85 degrees (no AC for me), but Doom 3 (besides the heat issues)
is a game best played in the dark of night , so I haven't really
played it when the room temps were really high. I'll fire it up in
the middle of the day today when its as hot as its going to get and
see if I can generate some snow.
Hope the above proves useful to someone.
Northern California. I played for 2½ hours today, from noon on, ambientInglo wrote:
[snipped]
The ambient temps around here haven't been that hot lately, mid-day
around 85 degrees (no AC for me), but Doom 3 (besides the heat issues)
is a game best played in the dark of night , so I haven't really
played it when the room temps were really high. I'll fire it up in
the middle of the day today when its as hot as its going to get and
see if I can generate some snow.
Hope the above proves useful to someone.
Where are you?
Inglo said:Northern California. I played for 2½ hours today, from noon on,Inglo wrote:
[snipped]
The ambient temps around here haven't been that hot lately, mid-day
around 85 degrees (no AC for me), but Doom 3 (besides the heat
issues) is a game best played in the dark of night , so I
haven't really played it when the room temps were really high.
I'll fire it up in the middle of the day today when its as hot as
its going to get and see if I can generate some snow.
Hope the above proves useful to someone.
Where are you?
ambient case temp 29°C(84F), CPU max @ 50°C(122F), mobo temp max @
44(111F)° C. No artifacts.
Inglo said:On 8/8/2004 2:53 AM Henrik Stavnshøj brightened our day with:
Where you had a problem with it, what kind of power supply were you
using? I have not seen this artifact problem with my card though my
9800 Pro is sharing a power feed with my HDD (though not using the
included in the box splitter.)
I've got an Antec 430W True Power PSU, which is a quality component.
I knew that is was not a good idea not to share a connector and meant toSo I would say, as long as it works, you are safe to use that config.
But, if a new game suddenly gives you artifacting, you should consider this
as a possible cause when troubleshooting.
/Henrik
Inglo said:Do you know what kind of RAM (brand, Hynix or Samsung) is on your 9800It's probably a good idea to give the video card an unshared power
connector, but unfortunately, this doesn't work for me. I even tried
increasing the AGP voltage a bit (to 1.6v) in the BIOS but it only made
things worse.
What did work is that I aimed a big 16" fan at my open case and the dots
went away. I then took the fan away and within 30 seconds the dots were
back. Underclocking by 20MHz also works. I also found that enabling
fast-writes removes the dots but this causes my PC to occasionally crash
while using the TV functionality (it's an All-In-Wonder 9800).
I suppose there's a chance that some terribly inefficient driver/firmware
code is working the card much harder that it was designed for, so perhaps
this problem can be solved with updated software from ATI, but I'm leaning
to a hardware problem (i.e. inefficient cooling and/or marginal chips).
Pro? Is it a BBA or oem?
Are you using stock cooling? How long does it take for the artifacts to
show up?
Since I haven't seen them here's all the possible pertinent info I can
think of about how my card/system is set up.
1) I have an Arctic Cooler on it (but that doesn't cool the memory,
which I'd think those artifacts would be a sign of the memory getting
too hot). I suppose this may be the most important thing, I wonder if
anyone with an arctic cooler has seen these artifacts. The memory on my
BBA Radeon 9800 Pro is made by Hynix, which is supposed to be the "cheap
stuff", no RAMsinks.
2) Bios settings: AGP Aperture 256 Mb, AGP V 1.6v, AGP transfer 8x
enabled, Fastwrites Enabled.
3) CPU/Chipset/Memory: Athlon XP 2500 @ 12x185/nForce2 (non-ultra MSI
K7N2-L, extra fan on northbridge)/1 Gb Corsair XMS dual channel PC2700 @
DDR370. VCore 1.65v DRAM 2.7v.
3) Case/CPU Cooling: (took the side panel off a couple weeks ago, prior
to D3, just cause it's been really hot around here): Vantec Aeroflow
CPU HSF, 2 rear exhaust fans and one blowhole fan, the PSU has an intake
and output fan. (My feeling has been since I got my 9800 a couple
months ago that it has made the inside of my case too hot, so I have
heat worries, though no issues evident so far)
4) Antec 430W True Power PSU, Radeon on an unshared connection.
5) 4.9b Catalyst drivers; SmartGART 8x AGP, fastwrites off; DirextX
9.0c Windows XP SP1
6) Radlinker (tweak tool) settings: openGL default or application
preference, core clock MHz: 391, memory clock 364 MHz.
7) Game settings: 1024x768 High with no AA
8) Autoexec.cfg:
//autoexec
seta com_allowConsole "1"
seta image_useCache "1"
seta image_cacheMegs "256"
seta image_cacheMinK "2048"
seta com_videoRam "128"
seta r_multiSamples "0"
seta r_lightscale "2.1"
seta image_lodbias "-2"
The ambient temps around here haven't been that hot lately, mid-day
around 85 degrees (no AC for me), but Doom 3 (besides the heat issues)
is a game best played in the dark of night , so I haven't really
played it when the room temps were really high. I'll fire it up in the
middle of the day today when its as hot as its going to get and see if I
can generate some snow.
Hope the above proves useful to someone.
--
The Brain From Planet Arous (1958):
"Bad alien Gor takes over scientist Steve's brain; good alien Vol takes over Steve's dog's brain."
Steve [Inglo]
Summary of the link:
The solution is _not_ to share the power cable to the card with _any_ other
peripherals.
I can confirm that this is important when games start to use the full power
of the cards.
Inglo said:Do you know what kind of RAM (brand, Hynix or Samsung) is on your 9800
Pro? Is it a BBA or oem?
Are you using stock cooling? How long does it take for the artifacts to
show up?
Since I haven't seen them here's all the possible pertinent info I can
think of about how my card/system is set up.
1) I have an Arctic Cooler on it (but that doesn't cool the memory,
which I'd think those artifacts would be a sign of the memory getting
too hot). I suppose this may be the most important thing, I wonder if
anyone with an arctic cooler has seen these artifacts. The memory on my
BBA Radeon 9800 Pro is made by Hynix, which is supposed to be the "cheap
stuff", no RAMsinks.
2) Bios settings: AGP Aperture 256 Mb, AGP V 1.6v, AGP transfer 8x
enabled, Fastwrites Enabled.
3) CPU/Chipset/Memory: Athlon XP 2500 @ 12x185/nForce2 (non-ultra MSI
K7N2-L, extra fan on northbridge)/1 Gb Corsair XMS dual channel PC2700 @
DDR370. VCore 1.65v DRAM 2.7v.
3) Case/CPU Cooling: (took the side panel off a couple weeks ago, prior
to D3, just cause it's been really hot around here): Vantec Aeroflow
CPU HSF, 2 rear exhaust fans and one blowhole fan, the PSU has an intake
and output fan. (My feeling has been since I got my 9800 a couple
months ago that it has made the inside of my case too hot, so I have
heat worries, though no issues evident so far)
4) Antec 430W True Power PSU, Radeon on an unshared connection.
5) 4.9b Catalyst drivers; SmartGART 8x AGP, fastwrites off; DirextX
9.0c Windows XP SP1
6) Radlinker (tweak tool) settings: openGL default or application
preference, core clock MHz: 391, memory clock 364 MHz.
7) Game settings: 1024x768 High with no AA
8) Autoexec.cfg:
//autoexec
seta com_allowConsole "1"
seta image_useCache "1"
seta image_cacheMegs "256"
seta image_cacheMinK "2048"
seta com_videoRam "128"
seta r_multiSamples "0"
seta r_lightscale "2.1"
seta image_lodbias "-2"
The ambient temps around here haven't been that hot lately, mid-day
around 85 degrees (no AC for me), but Doom 3 (besides the heat issues)
is a game best played in the dark of night , so I haven't really
played it when the room temps were really high. I'll fire it up in the
middle of the day today when its as hot as its going to get and see if I
can generate some snow.