doing hardware oriented programming in C#

  • Thread starter Thread starter Farooq Khan
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Farooq Khan

hi all,
my comany has been developing windows based softwares for controlling
certain PCI hardware (that involves using TAPI & WMI mostly). we were
thinking of moving to the .net technology, preferrably C#. since i'm new to
..net technology, i dont know if i should go for C# (or C++.net) or stay on
on the same old C++.
any recommendation/suggestions would be highly appreciated.


Thanx,
Farooq Khan
 
Well, if you're using C++ then most everything is already available, whereas
if you use C# you'll have to (I assume) to wrap TAPI. WMI is already present
in the framework. And of course, C++ will be slower to develop than C#, but
it will probably be faster.


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Farooq Khan wrote:
|| hi all,
|| my comany has been developing windows based softwares for controlling
|| certain PCI hardware (that involves using TAPI & WMI mostly). we were
|| thinking of moving to the .net technology, preferrably C#. since i'm
|| new to .net technology, i dont know if i should go for C# (or
|| C++.net) or stay on on the same old C++.
|| any recommendation/suggestions would be highly appreciated.
||
||
|| Thanx,
|| Farooq Khan

Controlling PC hardware in general means programming at the driver level, if this is what you are doing, I'm affraid you will have
to stick with C++.

Willy.
 
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