G
Guest
I'm trying to draw a bitmap on the screen, but I'd like to embed the bitmap into my assembly so I don't have to include the .BMP file with my executable
Anyone know how to do this? And how do I retrieve it from my resources in memory so I can display it? I figured I could just add a bitmap resource into my project and set the Build Action to "Embedded resource", but doesn't show up on the .resx file, and I can't set its ID. Help
Thanks
Alfredo Diaz.
Anyone know how to do this? And how do I retrieve it from my resources in memory so I can display it? I figured I could just add a bitmap resource into my project and set the Build Action to "Embedded resource", but doesn't show up on the .resx file, and I can't set its ID. Help
Thanks
Alfredo Diaz.