M
Matt Jack
Hello,
Have anyone experienced programming Managed DirectX with Windows Mobile 5?
I am developing an app for Del X51v (with Intel 2700G), which is supposed to
be 3D hardware accelerated.
My problem : I get very few FPS. Intel claims that the 2700G chipset is able
to display 1 million triangles per second, but I don't even get 1% of this!
Meanwhile, there are good demos working very well on this device, but
written (I guess) in OpenGL.
All this make me wonder if DirectX Mobile is able to use any hardware
acceleration?
Maybe are there specific DirectX drivers for 2700G? Have anyone heard of
this?
In advance, thanks
-Mathieu
Have anyone experienced programming Managed DirectX with Windows Mobile 5?
I am developing an app for Del X51v (with Intel 2700G), which is supposed to
be 3D hardware accelerated.
My problem : I get very few FPS. Intel claims that the 2700G chipset is able
to display 1 million triangles per second, but I don't even get 1% of this!
Meanwhile, there are good demos working very well on this device, but
written (I guess) in OpenGL.
All this make me wonder if DirectX Mobile is able to use any hardware
acceleration?
Maybe are there specific DirectX drivers for 2700G? Have anyone heard of
this?
In advance, thanks
-Mathieu