direct play for microsoft games [freelancer]

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Guest

Hi there folks,
As a guy who likes the game Freelancer and who has just bought a new PC to
play on i have just discoverd that Freelancer doesn't work on Vista.After
much searching i have found out that Vista does not have Direct play so i
cannot connect to any server.Not to worry me thinks as ime sure that one of
you guys has a solution or knows when microsoft are bringing out a patch to
fix this
 
Windows Vista does include DirectPlay, but not DirectPlay Voice or Direct3D
Retained Mode. Can you perhaps be more specific about the error or behavior
you are seeing trying to run it? What kind of hardware and video do you
have? What video driver are you using?
 
Thx for the reply chuck,
i can run the game in vanilla,whenever i try to go online to play on a mod i
can get to the server list but when i try to connect to a server all i get is
that the was a connection problem my end or server end.I have checked all the
usuall avenues of firewalls etc but to no avail.i am running vista home
premium with a dual core AMD 5600 and an NVIDEA pro card.I have no trouble on
my XP machine and everything is set correctly.I am at a loss lol
 
hello
i am playing fl on vista and on line
the problme hase to do with vires protections!!!!!!
i have dune exparments. i have un instaled my nortan antivres.
fired up freelancer conect to servers no problme.
reinstaled nortan same erro as you get server hase gone off line.
now if you have vista 64 bit build then there is not much use of vires
protection yet cause no one hase realy made any vires that work on a 64 bit
machine so far.
but do exparemnts and try . un install your vires protection and i bet you
will be able to get on servers. i dont know y this is. but from what im
finding out is it hase to do with something they added in windows to work
with the antivres soft were.
so if ya want to play fl on line then ya have to dump your antivres
 
PS just in case some one askes did you have the fire wall down fore the
antivres and the ancer is yes. all so mcaffy, zone labes . all do the same
thing my xp machine no problme with antivres . my vista machine with
antivres .freelancer mplayer will say server gos off line. with them
uninstaled no problme conecting to servers
 
pxwebdev said:
Has anyone found a work around for this particular issue yet? Removing
anti virus and anti spam is NOT a correct fix. Is this just a lost
cause?

Freelancer works fine on my Vista box, never had a problem with it. What problem are you having? You responded to a message, but didn't include the original so I don't know what problem you are addressing.

-A.
 
Slainte1967 wrote:
(clip)

Robert McKenzie said:
I play Freelancer on windows Vista64 home premium and ultimate - two
machine - the laptop has a new dedicated graphic card - the other has
a EN9800GT a directX 9 card with DX10 compatability.

Actually a Geforce 9 series card will also run Dx1, 2, 3, 5, 6, 7, and 8
games as well.
Virus Software to use is Eset Nod32 or AVG Personal(FREE EDITION)not
the buyable version.

Or just go naked, I can't remember the last time I installed anti-virus.
The issue is caused by the lack of DirectX Play in DX10 because MS
went over to different protocols and forgot about backward
compatability.

Actually MS didn't install DirectX 9 into Vista, you can download
dxwebsetup.exe and install it manually.

MS Guidelines state that ALL games that use DirectX need to install the
files via the DXSetup app, even if the DirectX files are already
detected because some may be missing. Unfortunatly not many games do
this. Including this one.... which I worked on... hey I even worked on
the installer, sue me.

It's not DirectX 10's fault, so lay off.
 
Actually if you want to get techie I suggest your read this
http://en.wikipedia.org/wiki/DirectX - it details that The DirectPlay
DPLAY.DLL was also removed and was replaced with dplayx.dll -
apparently it can be replicated by installing Dplay.DLL and renaming
it.

Therefore it was MS fault - NOT DX10.
What?

I actually like DX10 and it nice to see individual bristle on the chin
of my characters in MassEffect.

You can actually do those kinds of pixel shading and bump mapping in
Dx9, most game companies choose not too because it is kindda tricky, or
just lazy. Dx10, nice, but the whole "Dx10 only in Vista", what a load.

There are some nice things you can do in Dx10 with the stuff built it,
but most of it can be coded to work in Dx9 without too much difficulty.
At least that's the claims I get from a couple guys I know. haha.
 
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