D
Doug
I was experimenting to find the highest core and memory clock I could get
w/my 9800 Pro and now the Counterstrike: Source VST doesn't load all the
models. Instead of the spinning stained glass model of Freeman and the
spinning water I get spinning, red ERRORs.
Aside from this however I've been able to play all my games (Doom3 and Far
Cry) w/no artifacts so I'm stumped as to what the problem is. If my 9800 Pro
was fried it wouldn't just affect Counterstrike: Source would it? Surely Far
Cry and Doom3 would be messed up too?
For the record I was able to get my core to 415 and my memory to 381 w/the
stock cooler. I did remove the stock heatsink, clean it and apply arctic
silver. Also the adjacent PCI slot is empty and the slot cover removed.
My rig is a Mobile Athlon 2600+ (@ 2600Mhz and 1.875V Vcore) on an NF7s
v2.0, 200Mhz FSB, 1 GIG PC3200.
w/my 9800 Pro and now the Counterstrike: Source VST doesn't load all the
models. Instead of the spinning stained glass model of Freeman and the
spinning water I get spinning, red ERRORs.
Aside from this however I've been able to play all my games (Doom3 and Far
Cry) w/no artifacts so I'm stumped as to what the problem is. If my 9800 Pro
was fried it wouldn't just affect Counterstrike: Source would it? Surely Far
Cry and Doom3 would be messed up too?
For the record I was able to get my core to 415 and my memory to 381 w/the
stock cooler. I did remove the stock heatsink, clean it and apply arctic
silver. Also the adjacent PCI slot is empty and the slot cover removed.
My rig is a Mobile Athlon 2600+ (@ 2600Mhz and 1.875V Vcore) on an NF7s
v2.0, 200Mhz FSB, 1 GIG PC3200.