B
Ben Taylor
Hi
Does anybody have any code examples of using C# to draw to a window using
device contexts, more specifically, erasing the entire window by painting a
background color in the OnPaint / OnDraw event? What about using a buffer
device context to draw to, then BitBlt ing that to the screen?
Thanks
Ben
Does anybody have any code examples of using C# to draw to a window using
device contexts, more specifically, erasing the entire window by painting a
background color in the OnPaint / OnDraw event? What about using a buffer
device context to draw to, then BitBlt ing that to the screen?
Thanks
Ben