G
Guest
Hi!
I've written some simple games and now I want to create installers for them.
I've added the thrid party dlls that I use (fmod, libsdl..) but my games also
need certain Visual Studio .NET dlls.
1. How do I supply the Visual Studio .NET dlls to the end user? (Ship the
..NET-framework?)
2. Is there some tool I can use to find out which dlls that are needed by a
specific exe?
/M
I've written some simple games and now I want to create installers for them.
I've added the thrid party dlls that I use (fmod, libsdl..) but my games also
need certain Visual Studio .NET dlls.
1. How do I supply the Visual Studio .NET dlls to the end user? (Ship the
..NET-framework?)
2. Is there some tool I can use to find out which dlls that are needed by a
specific exe?
/M