Delta Force co-op problem on LAN

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I can't seem to join a LAN based co-op mission since I installed Win XP. The server is XP pro and the rest of the LAN machines are XP Pro. The client machine sees the mission, starts to join but never gets beyond "Mission loading from server, please wait." All worked perfectly in Win 98. Any ideas would be greatly appreciated.
 
Hi Neutron John,

When LAN games don't connect, there are a few variables to consider.

1. Disconnect from the Internet by physically unplugging the cable or DSL
line, and then since there's no longer danger of outside attacks, turn off
your software firewall (Norton's, McAfee, Zone Alarm, Outpost, ICF,
etc.) as these firewalls could be blocking data to and from your system.

2. If you use a router, it could be blocking you as well:
Routers have built-in port blocking firewalls based on NAT technology.
DirectX games require that ports be open in order for the data packets
to be able to travel from one system to another. Here's How to Configure
a router for Multiplayer: http://mvps.org/nibblesnbits/PortRoute.html#howto

3. If Step 1 applies to you, but you want an alternative solution, pick up a cross-
over cable from your local supply shop to directly connect one computer to
the other on a 2 player LAN, especially if both computers are close together.

4. If you have multiple network adapters, the game might be using the wrong one
To correct this behaviour, click Start / Control Panel / System / Hardware Tab
/ Device Manager, click the + next to Network Adapters, right click the adapter
which accesses the Internet, and "Disable" it from the right-click menu.

5. DirectX 9.0b may need to be installed on both systems:
http://download.microsoft.com/downl...-4c98-baf3-0c67e7f3751f/dx90update_redist.exe

6. Universal PnP might need to be disabled in your router, or in Windows XP:
a) To enable or disable UPnP in XP, click Start / Run / type: services.msc
and you can then right-click Universal Plug and Play on the list to Start it.
b) Consult your router manual for the UPnP instructions for your model.

7. Network Adapter drivers may need to be updated on one or all machines.

8. You may need to specify the target IP using a game specific method.
Consult your game manual or readme file in the game directory. For MS
games: http://support.microsoft.com/default.aspx?scid=fh;EN-US;gmsnetw

9. You might be specifying the Public IP instead of the Private (LAN) IP.
To easily find the Public and Private IP numbers of the computer you
are using, visit: http://www.u.arizona.edu/~trw/games/nat_or_not.php

--
Cheers, Windows XP MVP Shell / User
Jimmy S. http://mvp.support.microsoft.com

Game FAQs: http://support.microsoft.com/default.aspx?scid=FH;[LN];gms
Visit my Zone.com / Gaming Helpsite: http://nibblesnbits.tk or Call / Contact
MS Support at: http://support.microsoft.com/default.aspx?scid=sz;en-us;top
My advice is donated "AS IS" without warranty; nor do I confer any rights.
_________________________________________________________

|I can't seem to join a LAN based co-op mission since I installed Win XP. The server is XP pro and the rest of the LAN machines are
XP Pro. The client machine sees the mission, starts to join but never gets beyond "Mission loading from server, please wait." All
worked perfectly in Win 98. Any ideas would be greatly appreciated.
 
Thanks for the ideas...I've already tried quite a few of them (cross-over cable, IP addresses, NIC drivers, disabling XP's ICS firewall) all to no avail. I think the problem centers around the mission download starting but then inexplicably ceasing. If you have any other ideas, even long shots, they would be appreciated. The NovaLogic site has been no help at all

----- Jimmy S. wrote: ----

Hi Neutron John

When LAN games don't connect, there are a few variables to consider

1. Disconnect from the Internet by physically unplugging the cable or DS
line, and then since there's no longer danger of outside attacks, turn of
your software firewall (Norton's, McAfee, Zone Alarm, Outpost, ICF
etc.) as these firewalls could be blocking data to and from your system

2. If you use a router, it could be blocking you as well
Routers have built-in port blocking firewalls based on NAT technology
DirectX games require that ports be open in order for the data packet
to be able to travel from one system to another. Here's How to Configur
a router for Multiplayer: http://mvps.org/nibblesnbits/PortRoute.html#howt

3. If Step 1 applies to you, but you want an alternative solution, pick up a cross
over cable from your local supply shop to directly connect one computer t
the other on a 2 player LAN, especially if both computers are close together

4. If you have multiple network adapters, the game might be using the wrong on
To correct this behaviour, click Start / Control Panel / System / Hardware Ta
/ Device Manager, click the + next to Network Adapters, right click the adapte
which accesses the Internet, and "Disable" it from the right-click menu

5. DirectX 9.0b may need to be installed on both systems
http://download.microsoft.com/downl...0-4c98-baf3-0c67e7f3751f/dx90update_redist.ex

6. Universal PnP might need to be disabled in your router, or in Windows XP
a) To enable or disable UPnP in XP, click Start / Run / type: services.ms
and you can then right-click Universal Plug and Play on the list to Start it
b) Consult your router manual for the UPnP instructions for your model

7. Network Adapter drivers may need to be updated on one or all machines

8. You may need to specify the target IP using a game specific method
Consult your game manual or readme file in the game directory. For M
games: http://support.microsoft.com/default.aspx?scid=fh;EN-US;gmsnet

9. You might be specifying the Public IP instead of the Private (LAN) IP
To easily find the Public and Private IP numbers of the computer yo
are using, visit: http://www.u.arizona.edu/~trw/games/nat_or_not.ph

--
Cheers, Windows XP MVP Shell / Use
Jimmy S. http://mvp.support.microsoft.co

Game FAQs: http://support.microsoft.com/default.aspx?scid=FH;[LN];gm
Visit my Zone.com / Gaming Helpsite: http://nibblesnbits.tk or Call / Contac
MS Support at: http://support.microsoft.com/default.aspx?scid=sz;en-us;to
My advice is donated "AS IS" without warranty; nor do I confer any rights
________________________________________________________

|I can't seem to join a LAN based co-op mission since I installed Win XP. The server is XP pro and the rest of the LAN machines are
XP Pro. The client machine sees the mission, starts to join but never gets beyond "Mission loading from server, please wait." All
worked perfectly in Win 98. Any ideas would be greatly appreciated.
 
Hi Neutron,

Without researching the game, here's a longshot:
Try installing the IPX/SPX network protocol on both systems.

--
Cheers, Windows XP MVP Shell / User
Jimmy S. http://mvp.support.microsoft.com

Game FAQs: http://support.microsoft.com/default.aspx?scid=FH;[LN];gms
Visit my Zone.com / Gaming Helpsite: http://nibblesnbits.tk or Call / Contact
MS Support at: http://support.microsoft.com/default.aspx?scid=sz;en-us;top
My advice is donated "AS IS" without warranty; nor do I confer any rights.
_________________________________________________________

| Thanks for the ideas...I've already tried quite a few of them (cross-over cable, IP addresses, NIC drivers, disabling XP's ICS
firewall) all to no avail. I think the problem centers around the mission download starting but then inexplicably ceasing. If you
have any other ideas, even long shots, they would be appreciated. The NovaLogic site has been no help at all.
|
| ----- Jimmy S. wrote: -----
|
| Hi Neutron John,
|
| When LAN games don't connect, there are a few variables to consider.
|
| 1. Disconnect from the Internet by physically unplugging the cable or DSL
| line, and then since there's no longer danger of outside attacks, turn off
| your software firewall (Norton's, McAfee, Zone Alarm, Outpost, ICF,
| etc.) as these firewalls could be blocking data to and from your system.
|
| 2. If you use a router, it could be blocking you as well:
| Routers have built-in port blocking firewalls based on NAT technology.
| DirectX games require that ports be open in order for the data packets
| to be able to travel from one system to another. Here's How to Configure
| a router for Multiplayer: http://mvps.org/nibblesnbits/PortRoute.html#howto
|
| 3. If Step 1 applies to you, but you want an alternative solution, pick up a cross-
| over cable from your local supply shop to directly connect one computer to
| the other on a 2 player LAN, especially if both computers are close together.
|
| 4. If you have multiple network adapters, the game might be using the wrong one
| To correct this behaviour, click Start / Control Panel / System / Hardware Tab
| / Device Manager, click the + next to Network Adapters, right click the adapter
| which accesses the Internet, and "Disable" it from the right-click menu.
|
| 5. DirectX 9.0b may need to be installed on both systems:
| http://download.microsoft.com/downl...-4c98-baf3-0c67e7f3751f/dx90update_redist.exe
|
| 6. Universal PnP might need to be disabled in your router, or in Windows XP:
| a) To enable or disable UPnP in XP, click Start / Run / type: services.msc
| and you can then right-click Universal Plug and Play on the list to Start it.
| b) Consult your router manual for the UPnP instructions for your model.
|
| 7. Network Adapter drivers may need to be updated on one or all machines.
|
| 8. You may need to specify the target IP using a game specific method.
| Consult your game manual or readme file in the game directory. For MS
| games: http://support.microsoft.com/default.aspx?scid=fh;EN-US;gmsnetw
|
| 9. You might be specifying the Public IP instead of the Private (LAN) IP.
| To easily find the Public and Private IP numbers of the computer you
| are using, visit: http://www.u.arizona.edu/~trw/games/nat_or_not.php
|
| --
| Cheers, Windows XP MVP Shell / User
| Jimmy S. http://mvp.support.microsoft.com
|
| Game FAQs: http://support.microsoft.com/default.aspx?scid=FH;[LN];gms
| Visit my Zone.com / Gaming Helpsite: http://nibblesnbits.tk or Call / Contact
| MS Support at: http://support.microsoft.com/default.aspx?scid=sz;en-us;top
| My advice is donated "AS IS" without warranty; nor do I confer any rights.
| _________________________________________________________
|
| | |I can't seem to join a LAN based co-op mission since I installed Win XP. The server is XP pro and the rest of the LAN
machines are
| XP Pro. The client machine sees the mission, starts to join but never gets beyond "Mission loading from server, please wait."
All
| worked perfectly in Win 98. Any ideas would be greatly appreciated.
|
|
|
 
Jimmy:

IPX/SPX is already loaded but the co-op mission still doesn't load up. The issue seems to definately be something unique to XP but I can't find any references to other people having a similar problem. Any idea if there is a significant difference in the IPX/SPX protocols in Win 98SE and XP Pro? In Win 98SE it's called "IPX/SPX-compatible Protocol" while in XP it's called "NWLINK IPX/SPX/NETBIOS Compatible Transport Protocol".

Thanks,

Neutron John

----- Jimmy S. wrote: -----

Hi Neutron,

Without researching the game, here's a longshot:
Try installing the IPX/SPX network protocol on both systems.

--
Cheers, Windows XP MVP Shell / User
Jimmy S. http://mvp.support.microsoft.com

Game FAQs: http://support.microsoft.com/default.aspx?scid=FH;[LN];gms
Visit my Zone.com / Gaming Helpsite: http://nibblesnbits.tk or Call / Contact
MS Support at: http://support.microsoft.com/default.aspx?scid=sz;en-us;top
My advice is donated "AS IS" without warranty; nor do I confer any rights.
_________________________________________________________

| Thanks for the ideas...I've already tried quite a few of them (cross-over cable, IP addresses, NIC drivers, disabling XP's ICS
firewall) all to no avail. I think the problem centers around the mission download starting but then inexplicably ceasing. If you
have any other ideas, even long shots, they would be appreciated. The NovaLogic site has been no help at all.
|
| ----- Jimmy S. wrote: -----
|
| Hi Neutron John,
|
| When LAN games don't connect, there are a few variables to consider.
|
| 1. Disconnect from the Internet by physically unplugging the cable or DSL
| line, and then since there's no longer danger of outside attacks, turn off
| your software firewall (Norton's, McAfee, Zone Alarm, Outpost, ICF,
| etc.) as these firewalls could be blocking data to and from your system.
|
| 2. If you use a router, it could be blocking you as well:
| Routers have built-in port blocking firewalls based on NAT technology.
| DirectX games require that ports be open in order for the data packets
| to be able to travel from one system to another. Here's How to Configure
| a router for Multiplayer: http://mvps.org/nibblesnbits/PortRoute.html#howto
|
| 3. If Step 1 applies to you, but you want an alternative solution, pick up a cross-
| over cable from your local supply shop to directly connect one computer to
| the other on a 2 player LAN, especially if both computers are close together.
|
| 4. If you have multiple network adapters, the game might be using the wrong one
| To correct this behaviour, click Start / Control Panel / System / Hardware Tab
| / Device Manager, click the + next to Network Adapters, right click the adapter
| which accesses the Internet, and "Disable" it from the right-click menu.
|
| 5. DirectX 9.0b may need to be installed on both systems:
| http://download.microsoft.com/downl...-4c98-baf3-0c67e7f3751f/dx90update_redist.exe
|
| 6. Universal PnP might need to be disabled in your router, or in Windows XP:
| a) To enable or disable UPnP in XP, click Start / Run / type: services.msc
| and you can then right-click Universal Plug and Play on the list to Start it.
| b) Consult your router manual for the UPnP instructions for your model.
|
| 7. Network Adapter drivers may need to be updated on one or all machines.
|
| 8. You may need to specify the target IP using a game specific method.
| Consult your game manual or readme file in the game directory. For MS
| games: http://support.microsoft.com/default.aspx?scid=fh;EN-US;gmsnetw
|
| 9. You might be specifying the Public IP instead of the Private (LAN) IP.
| To easily find the Public and Private IP numbers of the computer you
| are using, visit: http://www.u.arizona.edu/~trw/games/nat_or_not.php
|
| --
| Cheers, Windows XP MVP Shell / User
| Jimmy S. http://mvp.support.microsoft.com
|
| Game FAQs: http://support.microsoft.com/default.aspx?scid=FH;[LN];gms
| Visit my Zone.com / Gaming Helpsite: http://nibblesnbits.tk or Call / Contact
| MS Support at: http://support.microsoft.com/default.aspx?scid=sz;en-us;top
| My advice is donated "AS IS" without warranty; nor do I confer any rights.
| _________________________________________________________
|
| | |I can't seem to join a LAN based co-op mission since I installed Win XP. The server is XP pro and the rest of the LAN
machines are
| XP Pro. The client machine sees the mission, starts to join but never gets beyond "Mission loading from server, please wait."
All
| worked perfectly in Win 98. Any ideas would be greatly appreciated.
|
|
|
 
Hi Neutron,

This article should help answer that question:
http://www.serverwatch.com/tutorials/article.php/1487451

--
Cheers, Windows XP MVP Shell / User
Jimmy S. http://mvp.support.microsoft.com

Game FAQs: http://support.microsoft.com/default.aspx?scid=FH;[LN];gms
Visit my Zone.com / Gaming Helpsite: http://nibblesnbits.tk or Call / Contact
MS Support at: http://support.microsoft.com/default.aspx?scid=sz;en-us;top
My advice is donated "AS IS" without warranty; nor do I confer any rights.
_________________________________________________________

| Jimmy:
|
| IPX/SPX is already loaded but the co-op mission still doesn't load up. The issue seems to definately be something unique to XP but
I can't find any references to other people having a similar problem. Any idea if there is a significant difference in the IPX/SPX
protocols in Win 98SE and XP Pro? In Win 98SE it's called "IPX/SPX-compatible Protocol" while in XP it's called "NWLINK
IPX/SPX/NETBIOS Compatible Transport Protocol".
|
| Thanks,
|
| Neutron John
|
| ----- Jimmy S. wrote: -----
|
| Hi Neutron,
|
| Without researching the game, here's a longshot:
| Try installing the IPX/SPX network protocol on both systems.
|
| --
| Cheers, Windows XP MVP Shell / User
| Jimmy S. http://mvp.support.microsoft.com
|
| Game FAQs: http://support.microsoft.com/default.aspx?scid=FH;[LN];gms
| Visit my Zone.com / Gaming Helpsite: http://nibblesnbits.tk or Call / Contact
| MS Support at: http://support.microsoft.com/default.aspx?scid=sz;en-us;top
| My advice is donated "AS IS" without warranty; nor do I confer any rights.
| _________________________________________________________
|
| | | Thanks for the ideas...I've already tried quite a few of them (cross-over cable, IP addresses, NIC drivers, disabling XP's
ICS
| firewall) all to no avail. I think the problem centers around the mission download starting but then inexplicably ceasing. If
you
| have any other ideas, even long shots, they would be appreciated. The NovaLogic site has been no help at all.
| |
| | ----- Jimmy S. wrote: -----
| |
| | Hi Neutron John,
| |
| | When LAN games don't connect, there are a few variables to consider.
| |
| | 1. Disconnect from the Internet by physically unplugging the cable or DSL
| | line, and then since there's no longer danger of outside attacks, turn off
| | your software firewall (Norton's, McAfee, Zone Alarm, Outpost, ICF,
| | etc.) as these firewalls could be blocking data to and from your system.
| |
| | 2. If you use a router, it could be blocking you as well:
| | Routers have built-in port blocking firewalls based on NAT technology.
| | DirectX games require that ports be open in order for the data packets
| | to be able to travel from one system to another. Here's How to Configure
| | a router for Multiplayer: http://mvps.org/nibblesnbits/PortRoute.html#howto
| |
| | 3. If Step 1 applies to you, but you want an alternative solution, pick up a cross-
| | over cable from your local supply shop to directly connect one computer to
| | the other on a 2 player LAN, especially if both computers are close together.
| |
| | 4. If you have multiple network adapters, the game might be using the wrong one
| | To correct this behaviour, click Start / Control Panel / System / Hardware Tab
| | / Device Manager, click the + next to Network Adapters, right click the adapter
| | which accesses the Internet, and "Disable" it from the right-click menu.
| |
| | 5. DirectX 9.0b may need to be installed on both systems:
| | http://download.microsoft.com/downl...-4c98-baf3-0c67e7f3751f/dx90update_redist.exe
| |
| | 6. Universal PnP might need to be disabled in your router, or in Windows XP:
| | a) To enable or disable UPnP in XP, click Start / Run / type: services.msc
| | and you can then right-click Universal Plug and Play on the list to Start it.
| | b) Consult your router manual for the UPnP instructions for your model.
| |
| | 7. Network Adapter drivers may need to be updated on one or all machines.
| |
| | 8. You may need to specify the target IP using a game specific method.
| | Consult your game manual or readme file in the game directory. For MS
| | games: http://support.microsoft.com/default.aspx?scid=fh;EN-US;gmsnetw
| |
| | 9. You might be specifying the Public IP instead of the Private (LAN) IP.
| | To easily find the Public and Private IP numbers of the computer you
| | are using, visit: http://www.u.arizona.edu/~trw/games/nat_or_not.php
| |
| | --
| | Cheers, Windows XP MVP Shell / User
| | Jimmy S. http://mvp.support.microsoft.com
| |
| | Game FAQs: http://support.microsoft.com/default.aspx?scid=FH;[LN];gms
| | Visit my Zone.com / Gaming Helpsite: http://nibblesnbits.tk or Call / Contact
| | MS Support at: http://support.microsoft.com/default.aspx?scid=sz;en-us;top
| | My advice is donated "AS IS" without warranty; nor do I confer any rights.
| | _________________________________________________________
| |
| | | | |I can't seem to join a LAN based co-op mission since I installed Win XP. The server is XP pro and the rest of the LAN
| machines are
| | XP Pro. The client machine sees the mission, starts to join but never gets beyond "Mission loading from server, please
wait."
| All
| | worked perfectly in Win 98. Any ideas would be greatly appreciated.
| |
| |
| |
|
|
|
 
I hope your perseverance pays off John. :-)

Cheers,
Jimmy.
| Jimmy:
|
| Thanks. I'm going to try manually configuring the IPX/SPX protocol.
| I'm getting desperate and any straw I can grasp at now is worth a try.
|
| Neutron
 
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