P
Polvere@Lab
Hello everybody,
I'm experiencing a problem during debug with Microsoft Visual C++: wherever
I set a breakpoint (and even if I disable all breakpoints) the debugger
goes into disassembler mode, and it stops at the same line, returning a
dialog windows that says: "user breakpoint called from code at 0xXXXXXX".
The active module is NTDLL, the istruction is "int 3".
The odd thing is that if I open my code on another PC, it works fine, and so
does it if I launch it normally.
Can you help me? It's not very confortable working without the chance to use
the debug.
Thank you very much
Davide
I'm experiencing a problem during debug with Microsoft Visual C++: wherever
I set a breakpoint (and even if I disable all breakpoints) the debugger
goes into disassembler mode, and it stops at the same line, returning a
dialog windows that says: "user breakpoint called from code at 0xXXXXXX".
The active module is NTDLL, the istruction is "int 3".
The odd thing is that if I open my code on another PC, it works fine, and so
does it if I launch it normally.
Can you help me? It's not very confortable working without the chance to use
the debug.
Thank you very much
Davide