Hi Alex,
depending on the context in which your are using the bool type, you could
also implement your own YesNoBoolean struct like Boolean implements one;
or a more simple one like the DBBool sample is contained in the .NET
reference:
public struct DBBool {
// The three possible DBBool values.
public static readonly DBBool Null = new DBBool(0);
public static readonly DBBool False = new DBBool(-1);
public static readonly DBBool True = new DBBool(1);
// Private field that stores -1, 0, 1 for False, Null, True.
sbyte value;
// Private instance constructor. The value parameter must be -1, 0, or 1.
DBBool(int value) {
this.value = (sbyte)value;
}
// Properties to examine the value of a DBBool. Return true if this
// DBBool has the given value, false otherwise.
public bool IsNull { get { return value == 0; } }
public bool IsFalse { get { return value < 0; } }
public bool IsTrue { get { return value > 0; } }
// Implicit conversion from bool to DBBool. Maps true to DBBool.True and
// false to DBBool.False.
public static implicit operator DBBool(bool x) {
return x? True: False;
}
// Explicit conversion from DBBool to bool. Throws an exception if the
// given DBBool is Null, otherwise returns true or false.
public static explicit operator bool(DBBool x) {
if (x.value == 0) throw new InvalidOperationException();
return x.value > 0;
}
// Equality operator. Returns Null if either operand is Null, otherwise
// returns True or False.
public static DBBool operator ==(DBBool x, DBBool y) {
if (x.value == 0 || y.value == 0) return Null;
return x.value == y.value? True: False;
}
// Inequality operator. Returns Null if either operand is Null, otherwise
// returns True or False.
public static DBBool operator !=(DBBool x, DBBool y) {
if (x.value == 0 || y.value == 0) return Null;
return x.value != y.value? True: False;
}
// Logical negation operator. Returns True if the operand is False, Null
// if the operand is Null, or False if the operand is True.
public static DBBool operator !(DBBool x) {
return new DBBool(-x.value);
}
// Logical AND operator. Returns False if either operand is False,
// otherwise Null if either operand is Null, otherwise True.
public static DBBool operator &(DBBool x, DBBool y) {
return new DBBool(x.value < y.value? x.value: y.value);
}
// Logical OR operator. Returns True if either operand is True, otherwise
// Null if either operand is Null, otherwise False.
public static DBBool operator |(DBBool x, DBBool y) {
return new DBBool(x.value > y.value? x.value: y.value);
}
// Definitely true operator. Returns true if the operand is True, false
// otherwise.
public static bool operator true(DBBool x) {
return x.value > 0;
}
// Definitely false operator. Returns true if the operand is False, false
// otherwise.
public static bool operator false(DBBool x) {
return x.value < 0;
}
public override bool Equals(object obj) {
if (!(obj is DBBool)) return false;
return value == ((DBBool)obj).value;
}
public override int GetHashCode() {
return value;
}
public override string ToString() {
if (value > 0) return "DBBool.Yes";
if (value < 0) return "DBBool.No";
return "DBBool.Null";
}
}
//----------------------------------------
....
DBBool db = DBBool.Null;
DBBool db1 = false;
DBBool db2 = true;
Console.WriteLine("db = {0}, db1 = {1}, db2 = {2}", db, db1, db2);
I modified the ToStriug method to return DBBool.Yes/No
Regards, Walter