S
Seth
I am playing with overriding the ControlDesigner OnMouseDragMove. But for
some reason it only appears to get called when a control just begins its
drag. I was anticipating it to be called for every movement of the mouse
during the drag. Am I missing something so that this method is only called
once? Is there another method I should be using that will be called for
each movement of the mouse?
some reason it only appears to get called when a control just begins its
drag. I was anticipating it to be called for every movement of the mouse
during the drag. Am I missing something so that this method is only called
once? Is there another method I should be using that will be called for
each movement of the mouse?