M
Mufasa
So I created a project with just a windows form in it. I put a shockwave
player on it. I added an event for keyup to grab key strokes.
It didn't respond to key strokes.
I took out the flash player, the key strokes work.
So it looks like the shockwave player is grabing the keystrokes.
How do I make this not happen.
I'm using C# 1.1 ( VS 2003 ) and I'm including the following DLLS:
AxInterop.SHDOCVw.dll - version 1.1.0.0, Runtime version 1.1.4322
AxInterop.ShockwaveFlashObjects.dll - version 1.0.0.0, Runtime version
1.1.4322
AxInterop.WMPLib.dll - v 1.0.0.0, Runtime version 1.1.4322
Any thoughts?
TIA - Jeff.
player on it. I added an event for keyup to grab key strokes.
It didn't respond to key strokes.
I took out the flash player, the key strokes work.
So it looks like the shockwave player is grabing the keystrokes.
How do I make this not happen.
I'm using C# 1.1 ( VS 2003 ) and I'm including the following DLLS:
AxInterop.SHDOCVw.dll - version 1.1.0.0, Runtime version 1.1.4322
AxInterop.ShockwaveFlashObjects.dll - version 1.0.0.0, Runtime version
1.1.4322
AxInterop.WMPLib.dll - v 1.0.0.0, Runtime version 1.1.4322
Any thoughts?
TIA - Jeff.