If
that could be done instead of moving your head, then they only
concern would be positional (like a driving or a flying
simulator).
It's not your head, according to a study I was reading on optimal
monitor placement, but your eyes, or specifically, your eyelids.
Your eyes are ranging peripherally, say, at 160 degrees, side to side,
absorbing stimuli at some unconscious brain level, related to motor
reflect actions coordinating rapid eye movement to points acceding an
actuality of cognitive processing, consciously brain-directed.
What's happening, then, is your eyeballs are dry-socking themselves
into little irritable balls, precluding incessant monitor viewing.
They getting tired, in other words.
Bear with me, now. Optimally, according to the above-mentioned study,
to alleviate this condition there is a corresponding junction between
monitor-to-eyeball placement. This state of conjunction optimally
occurs below a seated chair position in relation to the plane
placement of monitor and keyboard, in actuality, as it were, if the
physical desktop were cut for a hole to place the monitor within.
The purposeful monitor, once so placed, facilitates an importance of
eyelids as they normally, naturally, are conceived to operative by
supplying the eyes a lubricious surface.
When cameras are placed in front of people, aimed from the monitor to
study them, the head is held somewhat in an elevated position for
"raised eyes' staring back in focused concentration. All of which is
unnatural. Normally, eyelids cover nigh a third of the upper eye,
blinking to lubricate the eye at a normal rate within a predisposition
given humankind.
Computer watching, as it's practised, does not follow such a norm and
is an unnatural aspect to the human body, as premature eye fatigue is
to be then expected.