mp said:
LAB process is much simpler:
1. establish white point/black point
2. render image
Agreed that LaB is much simpler, though at some point an output needs to be created
from an image. Picking an editing space, like Ektaspace, ProPhotoRGB, et al, can
greatly simplify the workflow, though if you have lots of time stick to LaB. There
are also some advantages for certain edits to be done in LaB only, since they
involve essentially imaginary colours, in other words colours that cannot be
recreated in a print.
I make an assumption of printing here because monitors are very limited. I doubt
many would have the latest EIZO on their desk, though another reality is that type
of monitor is just a proofing solution to get near SWOP. A real issue is going from
LaB, or some RGB working space, to some flavour of SWOP, or some sort of CMYK,
HiFiColour, HexaChrome, or custom Pantone combination for printing. With so many
printing possibilities now available, the device independent LaB choice is a good
choice for storage when future printing is not known.
I'm not insisting, I'm making a suggestion. It's a good tool in the
toolbox for sure.
LAB can simplify color. Again, I guess you will wait for Adobe to get
on board before it's deemed "The next big thing."
I remember several years ago the BruceRGB was all the rage. This was an attempt to
simplify workflow for printing outputs (commercial printing, not desktop inkjet).
Then it seemed that everyone jumped on AdobeRGB (1998), and lately more people
playing around with sRGB. There is a bit of that "flavour of the month" feeling to
all this . . . sort of makes me laugh sometimes.
High-bit work is most relevent when working monotone images. (more
shades of a single color) Other than archiving the original scan or
perhaps multisampling a shadow-filled scan on a scanner, there's
little technical merit for working with high-bit images.
It makes for slightly less destructive further editing of images. Unfortunately
most printing systems and layout software only handle 8-bit images. If someone
knows the output, and the scan needs no changes, then an 8-bit only workflow can
greatly streamline your work. Saving time is not a bad reason for doing 8-bit.
Do whatever you want, but please take this away from the thread:
Whatever common knowledge is out there on digital imaging much of it
was created by people with graphics production experience, not digital
imaging hardware/software development experience.
Sure, check out <
http://www.gracol.org> for some of the latest. The idea is that
lots of scanning uses are for things that will be offset printed. Obviously there
is also scientific imaging, and another group of standards and experts. It really
depends upon the end uses for those scans.
If they worked with
anyone on the developer side, they worked with the Marketing dept. Not
engineering. Therefore, much of the common knowledge practice has no
basis in how the technology *really* works.
GraCOL is open for submissions of concepts that will improve printed results. If an
engineer or scientist really wanted to make a difference and improve the potential,
then contacting GraCOL is the way to help. The GraCOL standard is new and emerging,
though the intention is to do better than SWOP <
http://www.swop.org>.
There are several colour scientists involved in the industry. Whether they are
listened to on everything sometimes comes down to cost and time. With high end
devices, the better concepts and ideas are more implemented than they are in more
general applications.
Time constraints limit commercial results more than any other factor. Those who do
this as a hobby, or without time constraints, have the luxury of achieving better
results.
The popularity of certain writers within the industry (like Bruce Fraser, Seth
Resnik, et al) determines more of how things get done in graphics production than
any science or engineering. If some engineers and scientists were better writers,
then there might be more people doing scanning in a better manner.
Ciao!
Gordon Moat
A G Studio
<
http://www.allgstudio.com>