P
Philip Gray
Hello all,
Simple one - If I have a class that invokes a series of other objects, each
calling their own objects and so on, do I have to explicity dispose of all
of the objects or can I just kill the top level class and all of the
resources will be released?
I'm aware of the resource implications of keeping a lot of objects open,
particularly on the pocketpc, but if I can do this, it'll save me quite a
bit of faffing about.
Thoughts?
Simple one - If I have a class that invokes a series of other objects, each
calling their own objects and so on, do I have to explicity dispose of all
of the objects or can I just kill the top level class and all of the
resources will be released?
I'm aware of the resource implications of keeping a lot of objects open,
particularly on the pocketpc, but if I can do this, it'll save me quite a
bit of faffing about.
Thoughts?