M
M O J O
Hi,
I'm developping a chat/client/server program, but I can't figure out how to
do this. I've tried severeal chat examples, but no good and fully working
examples.
I've spend too much time now trying to figure it out, therefor I'm looking
for buying components that can do this:
* A client and server component.
* The server component must be informed when the client connects.
* The server component must be informed if the client disconects (even if
his connection drops).
* Plug and play - that is drag and drop the controls on the form, set the
server name and port and just connect.
* If client looses connection to the server, the client must automatically
try to reconnect.
* Events when chat-commands arrives.
* Multithreaded for better perfomance.
Any good control out there doing the trick??
Thanks!
M O J O
I'm developping a chat/client/server program, but I can't figure out how to
do this. I've tried severeal chat examples, but no good and fully working
examples.
I've spend too much time now trying to figure it out, therefor I'm looking
for buying components that can do this:
* A client and server component.
* The server component must be informed when the client connects.
* The server component must be informed if the client disconects (even if
his connection drops).
* Plug and play - that is drag and drop the controls on the form, set the
server name and port and just connect.
* If client looses connection to the server, the client must automatically
try to reconnect.
* Events when chat-commands arrives.
* Multithreaded for better perfomance.
Any good control out there doing the trick??
Thanks!
M O J O