L
Lonifasiko
My CF 2.0 application (written in C#) needs to include some special
graphics features. We've got a company that offers a C++ DLL (I guess,
unmanaged code) to show these graphics in mobile devices.
They've told me that the unique requisite to use this DLL from my code
and show required graphics is my application to be compatible with
OpenGL standar.
Thus, is my CF 2.0 application compatible with OpenGL standard?
I would really appreciate any help from anybody working with graphics
and OpenGL in Compact Framework.
Thanks very much in advance.
graphics features. We've got a company that offers a C++ DLL (I guess,
unmanaged code) to show these graphics in mobile devices.
They've told me that the unique requisite to use this DLL from my code
and show required graphics is my application to be compatible with
OpenGL standar.
Thus, is my CF 2.0 application compatible with OpenGL standard?
I would really appreciate any help from anybody working with graphics
and OpenGL in Compact Framework.
Thanks very much in advance.