M
Mike Bulava
I'm creating a Custom Plug-in for an ATI Remote, I downloaded there SDK but
the damn thing is all in Unmanaged C++. In there example they are posting
messages to a Window to get the command to execute.. So that I don't have
to change much of the C++ code, I want to post message for my application
just like the what is done in the Example. My question is though How can I
retrieve the messages in my VB.Net Application posted from the C++ dll?
I've looked and the MessageQueue object but that isn't going to work because
I don't have messagequeuing installed. Does anyone know how I can know when
the message is posted or have a better suggestion, I'd Like to stay away
from changing too much of the C++ code cause I'm finding out that I don't
know nearly as much about it as i thought I did..
the damn thing is all in Unmanaged C++. In there example they are posting
messages to a Window to get the command to execute.. So that I don't have
to change much of the C++ code, I want to post message for my application
just like the what is done in the Example. My question is though How can I
retrieve the messages in my VB.Net Application posted from the C++ dll?
I've looked and the MessageQueue object but that isn't going to work because
I don't have messagequeuing installed. Does anyone know how I can know when
the message is posted or have a better suggestion, I'd Like to stay away
from changing too much of the C++ code cause I'm finding out that I don't
know nearly as much about it as i thought I did..