D
Danyel Meyer - dialog-it GmbH
Hallo!
Being quite dissapointed of the transparent-images-issue I´m just working at
a workaround. The aim is to draw a rectangle with a SolidBrush in the needed
background-color somewhere outside the visible screen, and then drawing an
image on it, with Imageattributes.setColorKey set to pixel (1,1).
Now I need to find a possibility how to capture a given region of the screen
(through a ectgle-struure) and put it to some stream in order to reuse it in
a Bitmap constructor...
Any ideas on that?
I have found some examples on screen capturing, but they do not work for me,
as they use a handle to a control that is to be captured, but I just want to
capture some region of the screen...
Many thanks in advance,
--
Danyel Meyer
-------------------------------------------
dialog-it GmbH
Röllinghäuser Strasse 55a
31061 Alfeld/Leine
Tel +49 (0) 5181 900 814
Fax +49 (0) 5181 900 815
E-Mail danyel.meyer <at> dialog-it.de
Being quite dissapointed of the transparent-images-issue I´m just working at
a workaround. The aim is to draw a rectangle with a SolidBrush in the needed
background-color somewhere outside the visible screen, and then drawing an
image on it, with Imageattributes.setColorKey set to pixel (1,1).
Now I need to find a possibility how to capture a given region of the screen
(through a ectgle-struure) and put it to some stream in order to reuse it in
a Bitmap constructor...
Any ideas on that?
I have found some examples on screen capturing, but they do not work for me,
as they use a handle to a control that is to be captured, but I just want to
capture some region of the screen...
Many thanks in advance,
--
Danyel Meyer
-------------------------------------------
dialog-it GmbH
Röllinghäuser Strasse 55a
31061 Alfeld/Leine
Tel +49 (0) 5181 900 814
Fax +49 (0) 5181 900 815
E-Mail danyel.meyer <at> dialog-it.de