In this case, I don't think the RAM is *the* issue, as it's quite obvious from his screenie that his vid card is having issues with newer 3D games (most likely due to a lack of pixel shader 2.0 support). My post was more of a revelation of what is to come, with that specific PC
If indeed the vid card is integrated and functions like *this*, on a 2.8gig machine, then what else did they ghetto rig?
Easy answer: Everything.
I'll be suprised if he even has an expansion AGP slot, and if he does, how easy will it be to disable the current one. Nooo, I don't mean, how physically easy it'll be... more-so , if his system would throw a fit or not (as I've seen from other similar setups).
- Also, is this truly a 2.8 gig machine, or just an XP2800? Big diff there.
Next couple-a-questions...
- Are there active virus/spyware scanners currently running?
- How much spyware has the PC aquired since it's birth that's gone unremoved?
- Is the factory OS installed, along with all its "Extra Arse Draggin' Features?
- When was the last time the bios was flashed?
- Fully updated drivers for Network/Video/Sound/Chipset ? (which im assuming could all be in the same package heh)
- Are any 'extra' USB hubs disabled in system? (Believe it or not, they can drag on the +3.3V rail and cause all kinds of fun issues)
So instead of asking all that, I kinda took the easy way out and tossed him a link to tomshardware.com , in hopes that he'll get into 'All this crazy PC mumbo jumo'
I do have a recommendation, however.
That screenshot is in 1280x1024 ... /jawdrop
Here in the game scene, that's whats known as an "Insanely" high resolution. Based on your card, I would run most games at 800x600, or 640x480 if I was really trying to get the best framerate.
Another thing you REALLY want to do, is set your desktop resolution, color depth and refresh rate to the same thing you'd set your games to. Past that, *do not* use 32 bit depth anything if you can help it. I run a P-4 3ghz and 16 bit is still a necessity.
If your vid card has to hold more then 1 set of 'Video Configurations' in memory (i.e. your desktop bit depth and refresh rate differ from a game), that puts a serious strain on the card and your system in general.
Recommendation:
Set your desktop resolution to 1024x768 - 16 bit color depth (if you can tell a difference, you need to be a watchman or somethin') - and a refresh rate of 60hz.
The difference in speed, between 16bit and 32bit is by Far greater then 2x usually. This is the main setting of the three that will speed up your games. Make sure when you start any new game, to set any graphics options to 16 bit, else it will have no effect. It's *much* easier for a video card and system to switch resolution, when it doesnt have to change bit depth and refresh frequency as well.
I recommended 1024.768, but to improve game preformance, you may want to set it to 800x600, if you're running the game at that resolution.
The reason I suggest 60hz refresh rate is simple. It simply means, your monitor will update 60 times a second, or 60FPS. Cartoons being at 30, you can see where 60 would be 'quite acceptible' for gameplay. Alsoi, your pc is less stressed, because it only has to render a scene 60 times a second, instead of the 85 or so it currently is.
Now: The FPS your PC is 'processing' can differ from your refresh rate. There is, however, a way to match in-game FPS's with desktop refresh frequencys. Most games give you 1 of 2 options usually.
1. Direct Resolution/Color Depth/Frequency modification (i.e. 800x600 16-bit 60hz)
2. "V-Sync" or "Video-Sync" - Essentially tells the program to sync its FPS with your refresh rate.
Some games give both options, in which case, you'd set them both.
Hell, with 16 bit/60hz , you just may be able to run america's army at 1280x1024. but I still recommend the +/- 800x600 range.
Once you make these changes in your game(s) and windows, reboot the PC and be amazed.
- Zhoul