Turn off fast writes, turn off AA or AF. Turn off VPU recovery.
...Go back to 3.7 catalysts.
Well so far I have tried it without Fast Writes and with VPU Recovery off
(AA is already disabled). It still crashed after about 10 minutes. This
time XP left the details... Seems like the Catalyst 3.8 is having a hard
time with opengl. Max Payne 2 has 0 errors while CoD is constant. I
haven't tried all the options off at the same time. I will try that next
but I don't think it will help any. But I will report my results here
just the same. I think I will have to go back to Catalyst 3.7 until the
new ones are released..
//
// Watchdog Event Log File
//
LogType: Watchdog
Created: 2003-11-01 10:18:36
TimeZone: 300 - Eastern Standard Time
WindowsVersion: XP
EventType: 0xEA - Thread Stuck in Device Driver
//
// The driver for the display device got stuck in an infinite loop. This
// usually indicates a problem with the device itself or with the device
// driver programming the hardware incorrectly. Please check with your
// display device vendor for any driver updates.
//
ShutdownCount: 82
Shutdown: 0
EaRecovery: 1
EventFlag: 1
EventCount: 1
BreakCount: 1
BugcheckTriggered: 1
DebuggerNotPresent: 1
DriverName: ati2dvag
DeviceClass: Display
DeviceDescription: RADEON 9700 PRO
HardwareID: PCI\VEN_1002&DEV_4E44&SUBSYS_00021002&REV_00
Manufacturer: ATI Technologies Inc.
DriverFixedFileInfo: FEEF04BD 00010000 0006000E 000A18F3 0006000E
000A18F3 0000003F 00000008 00040004 00000003 00000004 00000000 00000000
DriverCompanyName: ATI Technologies Inc.
DriverFileDescription: ATI Radeon WindowsNT Display Driver
DriverFileVersion: 6.14.10.6387
DriverInternalName: ati2dvag.dll
DriverLegalCopyright: Copyright (C) 1998-2002 ATI Technologies Inc.
DriverOriginalFilename: ati2dvag.dll
DriverProductName: ATI Radeon Family
DriverProductVersion: 5.2.3790.2