C# and TCP/IP sockets

  • Thread starter Thread starter Guest
  • Start date Start date
G

Guest

Hi,

I'm new to TCP/IP socket programming using C#.
I've written a code that connects to a server application and pumps large
amounts of data to it.

I need to determine the best possible packet size for the data. Any
suggestions on
how can we do that.

Now, is there any way that we can monitor my packet traffic and packets
sizes
on the TCP/IP network.

Kindly let me know,

If I'm in a wrong newsgroup, could you please suggest me a relevent
newsgroup/forums.


Cheers,
Naveen
 
I recommend using Ethereal to monitor packet traffic. What do you mean
by 'best possible packet size' ? Do you mean the amount of bytes written
to your socket with each

stream.Write( ) call?
 
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