C# A* Pathfinding?

  • Thread starter Thread starter Chua Wen Ching
  • Start date Start date
C

Chua Wen Ching

Hi there.

I was wondering is there any C# A* Pathfinding source code!

I try to find and the best place is planetsourcecode
vb.net A* Pathfinding...

but vb.net syntax is too different if compare to C#...

i am stuck here and there...

so any help! I tried to find it google and cannot find..

Thanks.

Regards,
Chua Wen Ching
 
may be you could have a look at Terrarium :
"Terrarium, a sample application built by Microsoft, is game for software
developers that provides a great introduction to software development on the
..NET Framework. In Terrarium, developers create herbivores, carnivores, or
plants and then introduce them into a peer-to-peer, networked ecosystem for
a survival-of-the-fittest type competition. ..."
http://www.windowsforms.net/default.aspx?tabIndex=6&tabId=42
you could probably find more infos on the Terrarium forum.

and for the A* code, there's a C# sample in the "terrarium.chm" (look in
"Animal Farm / Sniplets") file available on top of this page :
http://www.yllemo.com/terrarium/

hope this helps..
Fred.
 
Thanks valdef.

I will look into the c# terranium code.

terranium source is not available right?

Regards,
Chua Wen Ching :p
 
Hi there.

I not sure. But the way he implements the A* is simple?

I can't add walls in there..

Anyway thanks.

Regards,
Chua Wen Ching :p
 
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