I
Ian
Hi,
I had a perfectly good machine (Asus A7V333, Athlon XP 2400+, 1GB RAM,
Sparkle 6800GT, NVidia 81.85 drivers, Windows XP SP2, Viewsonic VP930 LCD
monitor, etc.) and it ran all my games ok. However, I wanted more speed, so
I swapped the motherboard for an ASROCK 939Dual-SATA2 and the processor for
an Athlon64 3200+. I uninstalled all the VIA drivers for the A7V333
motherboard - AGP, IDE bus master, etc. and rebuilt the machine in a new
case with the same 2 hard drives, DVDROM, DVD R/W, floppy drive and power
supply (Hiper 450W). Everything seemed OK, Windows booted up, it detected
the "new" hardware, I installed the ULi drivers and re-installed the NVidia
drivers.
All seemed to be ok, I could play Doom3 and Quake 4, but when I tried FEAR
or UT2004 or Halo, I'd get the introductory movies and sound, but only a
black screen! With Half Life 2, I got a screen, but it wasn't working
properly, with artifacts in the sky. None of the 3DMark benchmarking suites
will run properly either. Is it just OpenGL applications that are working
ok, and DirectX applications that are not? If so, or even if not, what's
going on? Has anybody else had the same experience and how can I get round
the problem?
Ian
I had a perfectly good machine (Asus A7V333, Athlon XP 2400+, 1GB RAM,
Sparkle 6800GT, NVidia 81.85 drivers, Windows XP SP2, Viewsonic VP930 LCD
monitor, etc.) and it ran all my games ok. However, I wanted more speed, so
I swapped the motherboard for an ASROCK 939Dual-SATA2 and the processor for
an Athlon64 3200+. I uninstalled all the VIA drivers for the A7V333
motherboard - AGP, IDE bus master, etc. and rebuilt the machine in a new
case with the same 2 hard drives, DVDROM, DVD R/W, floppy drive and power
supply (Hiper 450W). Everything seemed OK, Windows booted up, it detected
the "new" hardware, I installed the ULi drivers and re-installed the NVidia
drivers.
All seemed to be ok, I could play Doom3 and Quake 4, but when I tried FEAR
or UT2004 or Halo, I'd get the introductory movies and sound, but only a
black screen! With Half Life 2, I got a screen, but it wasn't working
properly, with artifacts in the sky. None of the 3DMark benchmarking suites
will run properly either. Is it just OpenGL applications that are working
ok, and DirectX applications that are not? If so, or even if not, what's
going on? Has anybody else had the same experience and how can I get round
the problem?
Ian