J
juvi
hello,
I have got a launcher written in .net cf 2.0 / 3.5 C#. It loads about 50
images to cache (optmized for VGA resolution) and works with it (draws
transparent images with opennetcf)
This works with good speed and no lags on ACER N311 with 400 MHz Samsung cpu.
(no phone functionality).
Works with little lags on E-TEN Glofiish X800 (with phone functionality)
Works perfectly on HTC Touch Diamond.
But is unusable on some HTC devices like TyTn II ... lags of about 20secs!!
Is there a good strategy to find&solve the performance issue??
Thanks for any help,
juvi
I have got a launcher written in .net cf 2.0 / 3.5 C#. It loads about 50
images to cache (optmized for VGA resolution) and works with it (draws
transparent images with opennetcf)
This works with good speed and no lags on ACER N311 with 400 MHz Samsung cpu.
(no phone functionality).
Works with little lags on E-TEN Glofiish X800 (with phone functionality)
Works perfectly on HTC Touch Diamond.
But is unusable on some HTC devices like TyTn II ... lags of about 20secs!!
Is there a good strategy to find&solve the performance issue??
Thanks for any help,
juvi