S
Steve
Here is what was in the other post:
"Ever since I installed Service Pack 1 I have been
having trouble with the graphics specifically in two
games thus far: Grand Theft Auto III and Alice. The
problem is that the graphics are choppy in that they
flash polygons(squares and triangles) on the screen on
top of the game graphics. When I run DXDiag I find that
these same polygons flash through the Direct3D tests 7
and 9 of 7,8 and 9. I tried upgrading the ATI driver and
it does nothing. Is there a compatibility issue between
SP1 and ATI? Both games worked fine before the upgrade."
It was suggested that I download and re-install DX 9.0b.
I did this and got exactly the same results. Is there
anybody out there that knows what the difference is
between the DX3D tests 7,8, & 9 in DXDiag? What do I do
if test 7 is flashing polygons all over the screen and if
test 9 flashes a white border before the cube comes on?
It seems that these aspects of DX are the root of the
problem.
"Ever since I installed Service Pack 1 I have been
having trouble with the graphics specifically in two
games thus far: Grand Theft Auto III and Alice. The
problem is that the graphics are choppy in that they
flash polygons(squares and triangles) on the screen on
top of the game graphics. When I run DXDiag I find that
these same polygons flash through the Direct3D tests 7
and 9 of 7,8 and 9. I tried upgrading the ATI driver and
it does nothing. Is there a compatibility issue between
SP1 and ATI? Both games worked fine before the upgrade."
It was suggested that I download and re-install DX 9.0b.
I did this and got exactly the same results. Is there
anybody out there that knows what the difference is
between the DX3D tests 7,8, & 9 in DXDiag? What do I do
if test 7 is flashing polygons all over the screen and if
test 9 flashes a white border before the cube comes on?
It seems that these aspects of DX are the root of the
problem.