application gives referenced memory at 0x00000000 ERROR

  • Thread starter Thread starter AK
  • Start date Start date
A

AK

Hi,

We have developed an application which on XPe gives the above error.
The application just runs a DRM packaged clip using windows media
player, closes it , plays another clip and keeps on going in loop for
these two clips. The licenses of both the clips are already present in
the machine. After playing for some time ( say 15 minutes) the above
error comes. But this error doesn't come when we play it on XP pro.
Also this error doesn't come when we play it with unpackaged clip.

I checked that there no issues with dependency.

Please help

AK
 
AK said:
Hi,

We have developed an application which on XPe gives the above error.
The application just runs a DRM packaged clip using windows media
player, closes it , plays another clip and keeps on going in loop for
these two clips. The licenses of both the clips are already present in
the machine. After playing for some time ( say 15 minutes) the above
error comes. But this error doesn't come when we play it on XP pro.
Also this error doesn't come when we play it with unpackaged clip.

I checked that there no issues with dependency.

Please help

AK

If it's your own application, add code to trap when that happens. If you
say there isn't a dependancy issue with the build, it must still be
'something'. Add debug code/whatever to solve it. See what is returning
null pointers, etc.
 
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