ANN: MSDN Graphics Articles

  • Thread starter Thread starter Geoff Schwab [MSFT]
  • Start date Start date
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Geoff Schwab [MSFT]

I am happy to announce that two new articles and samples are available on
MSDN. Sorry about the naming but I got carried away and it was too late to
turn back!

Dancing Zombies: Adding Bitmaps to the Managed Graphics Library
http://msdn.microsoft.com/library/en-us/dnnetcomp/html/WrapGAPI2.asp

Dancing Particles: Adding Points, Lines, Fonts, and Input to the Managed
Graphics Library
http://msdn.microsoft.com/library/en-us/dnnetcomp/html/WrapGAPI3.asp

These are articles are gaming related and build on the previous sample:

Dancing Rectangles: Using GAPI to Create a Managed Graphics Library
http://msdn.microsoft.com/library/en-us/dnnetcomp/html/WrapGAPI1.asp


--
Geoff Schwab
Program Manager
Excell Data Corporation
http://msdn.com/mobility
http://msdn.microsoft.com/mobility/prodtechinfo/devtools/netcf/FAQ/default.aspx

This posting is provided "AS IS" with no warranties, and confers no rights.
 
Nice job Geoff!

But unmanaged helper DLL is not really required since GXGetDisplayProperties
could be declared (as it was discovered by Alex Feinman a few months ago) as
the following:

[DllImport("gx.dll", EntryPoint="#6")]
public static extern void GXGetDisplayProperties(out GXDisplayProperties
props);

--
Alex Yakhnin, NET CF MVP
IntelliProg, Inc.
http://www.intelliprog.com

My CF blog: http://blog.opennetcf.org/ayakhnin
 
Thanks for the info Alex. I may make a note of that in the installation
section of the docs but I will leave GapiNet because it provides a simple
example of creating a DLL and calling it in managed code. Creating and
calling native DLLs is still one of the most common issues I respond to.

--
Geoff Schwab
Program Manager
Excell Data Corporation
http://msdn.com/mobility
http://msdn.microsoft.com/mobility/prodtechinfo/devtools/netcf/FAQ/default.aspx

This posting is provided "AS IS" with no warranties, and confers no rights.
Alex Yakhnin said:
Nice job Geoff!

But unmanaged helper DLL is not really required since GXGetDisplayProperties
could be declared (as it was discovered by Alex Feinman a few months ago) as
the following:

[DllImport("gx.dll", EntryPoint="#6")]
public static extern void GXGetDisplayProperties(out GXDisplayProperties
props);

--
Alex Yakhnin, NET CF MVP
IntelliProg, Inc.
http://www.intelliprog.com

My CF blog: http://blog.opennetcf.org/ayakhnin



Geoff Schwab said:
I am happy to announce that two new articles and samples are available on
MSDN. Sorry about the naming but I got carried away and it was too late to
turn back!

Dancing Zombies: Adding Bitmaps to the Managed Graphics Library
http://msdn.microsoft.com/library/en-us/dnnetcomp/html/WrapGAPI2.asp

Dancing Particles: Adding Points, Lines, Fonts, and Input to the Managed
Graphics Library
http://msdn.microsoft.com/library/en-us/dnnetcomp/html/WrapGAPI3.asp

These are articles are gaming related and build on the previous sample:

Dancing Rectangles: Using GAPI to Create a Managed Graphics Library
http://msdn.microsoft.com/library/en-us/dnnetcomp/html/WrapGAPI1.asp


--
Geoff Schwab
Program Manager
Excell Data Corporation
http://msdn.com/mobility
http://msdn.microsoft.com/mobility/prodtechinfo/devtools/netcf/FAQ/default.aspx
This posting is provided "AS IS" with no warranties, and confers no rights.
 
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