A
Alex Balfour
Algorithm of the Gods V1.2 is now available from:
http://www.stokepoges.plus.com
Algorithm of the Gods solves "Travelling Salesman" problems for up to
3000 towns and cities. New features in V1.2 (thanks to New Zealander
Tony Cooper) are:
A graphical interface has been added to allow the interactive plotting
of the points (left-click to place a point at the cursor) and to allow
the progress of the convergence to be viewed visually. This second
capability provides dramatic visual evidence of the effectiveness of the
underlying algorithm.
By compiling optimised code with run-time checks removed, running times
have been significantly improved. For example, on an AMD Athlon XP 1900+
based system, a 500-point problem now takes around 33 seconds, and a
1000-point problem around 85 seconds.
Enjoy!
Alex Balfour
http://www.stokepoges.plus.com
Algorithm of the Gods solves "Travelling Salesman" problems for up to
3000 towns and cities. New features in V1.2 (thanks to New Zealander
Tony Cooper) are:
A graphical interface has been added to allow the interactive plotting
of the points (left-click to place a point at the cursor) and to allow
the progress of the convergence to be viewed visually. This second
capability provides dramatic visual evidence of the effectiveness of the
underlying algorithm.
By compiling optimised code with run-time checks removed, running times
have been significantly improved. For example, on an AMD Athlon XP 1900+
based system, a 500-point problem now takes around 33 seconds, and a
1000-point problem around 85 seconds.
Enjoy!
Alex Balfour