@ Alex Yakhin

  • Thread starter Thread starter Guest
  • Start date Start date
G

Guest

Hi

I read your article to solve the problem passing byte arrays instead of struct references. Fine
But: did you notice, that your article and your sample code only works in one direction

In C# an array is initalized an immediatelly to the function. There is no way to fill my member
of the class (struct in c++) and THEN generate an array to send it to a function

Do you have an idea to manage this?
 

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