G
Guest
Hi
I read your article to solve the problem passing byte arrays instead of struct references. Fine
But: did you notice, that your article and your sample code only works in one direction
In C# an array is initalized an immediatelly to the function. There is no way to fill my member
of the class (struct in c++) and THEN generate an array to send it to a function
Do you have an idea to manage this?
I read your article to solve the problem passing byte arrays instead of struct references. Fine
But: did you notice, that your article and your sample code only works in one direction
In C# an array is initalized an immediatelly to the function. There is no way to fill my member
of the class (struct in c++) and THEN generate an array to send it to a function
Do you have an idea to manage this?