D
Daniel
after opening socket, sending data then closing socket 3000 times i get
"Only one usage of each socket address"
what am i doing wrong? is there some thing else i need to do to free up the
socket after i send data into it?
I simply want to open socket, send data, close socket and have the server
just handle one client thread to recieve connection, recieve data, and close
socket
here is my client:
for(int i=0;i<10000;i++)
{
TcpClient myclient;
myclient = new TcpClient("localhost",8888);
NetworkStream networkStream ;
networkStream = myclient.GetStream();
StreamWriter streamWriter ;
streamWriter = new StreamWriter(networkStream);
string strData = "";
strData += "0\0";
streamWriter.WriteLine(strData);
streamWriter.Flush();
streamWriter.Close() ;
networkStream.Close();
myclient.Close();
int i23 = 23+ 23;
}
here is my server:
using System;
using System.Net.Sockets;
using System.IO ;
public class Echoserver
{
public static void Main()
{
TcpListener tcpListener = new TcpListener(8888);
tcpListener.Start();
Console.WriteLine("Server Started") ;
while(true)
{
Socket socketForClient = tcpListener.AcceptSocket();
try
{
if(socketForClient.Connected)
{
Console.WriteLine("Client connected");
NetworkStream networkStream = new NetworkStream(socketForClient);
StreamReader streamReader = new StreamReader(networkStream);
string line = streamReader.ReadLine();
Console.WriteLine("Read:" +line);
}
socketForClient.Close();
Console.WriteLine("Client disconnected");
}
catch(Exception e)
{
Console.WriteLine(e.ToString()) ;
}
}
}
}
"Only one usage of each socket address"
what am i doing wrong? is there some thing else i need to do to free up the
socket after i send data into it?
I simply want to open socket, send data, close socket and have the server
just handle one client thread to recieve connection, recieve data, and close
socket
here is my client:
for(int i=0;i<10000;i++)
{
TcpClient myclient;
myclient = new TcpClient("localhost",8888);
NetworkStream networkStream ;
networkStream = myclient.GetStream();
StreamWriter streamWriter ;
streamWriter = new StreamWriter(networkStream);
string strData = "";
strData += "0\0";
streamWriter.WriteLine(strData);
streamWriter.Flush();
streamWriter.Close() ;
networkStream.Close();
myclient.Close();
int i23 = 23+ 23;
}
here is my server:
using System;
using System.Net.Sockets;
using System.IO ;
public class Echoserver
{
public static void Main()
{
TcpListener tcpListener = new TcpListener(8888);
tcpListener.Start();
Console.WriteLine("Server Started") ;
while(true)
{
Socket socketForClient = tcpListener.AcceptSocket();
try
{
if(socketForClient.Connected)
{
Console.WriteLine("Client connected");
NetworkStream networkStream = new NetworkStream(socketForClient);
StreamReader streamReader = new StreamReader(networkStream);
string line = streamReader.ReadLine();
Console.WriteLine("Read:" +line);
}
socketForClient.Close();
Console.WriteLine("Client disconnected");
}
catch(Exception e)
{
Console.WriteLine(e.ToString()) ;
}
}
}
}