L
Lloyd Dupont
In my code I would like to use the constant (define in WinGdi.h)
CLEARTYPE_QUALITY
But that doesn't work!!
(it's for CreateFont(...))
A quick look at the header reveal that:
== WinGdi.h fragment ===
#if (_WIN32_WINNT >= 0x0500)
#define CLEARTYPE_QUALITY 5
#endif
===================
Now I wonder, how do I define _WIN32_WINNT ?
- should I just go into Project Properties => Configuration => C/C++ /
Preprocessor => Definition
and put some random value?
- beside how will this work?
generally speaking my product work on Windows 2000 & XP and this constant is
not a bit flag, it's a number (other constant are 1,2,3,4)
Any tips? advice? ideas? suggestion?
CLEARTYPE_QUALITY
But that doesn't work!!
(it's for CreateFont(...))
A quick look at the header reveal that:
== WinGdi.h fragment ===
#if (_WIN32_WINNT >= 0x0500)
#define CLEARTYPE_QUALITY 5
#endif
===================
Now I wonder, how do I define _WIN32_WINNT ?
- should I just go into Project Properties => Configuration => C/C++ /
Preprocessor => Definition
and put some random value?
- beside how will this work?
generally speaking my product work on Windows 2000 & XP and this constant is
not a bit flag, it's a number (other constant are 1,2,3,4)
Any tips? advice? ideas? suggestion?