9500pro vs 9800pro

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jason

What would I benefit from if I upgrade my 9500pro to a 9800 pro?? For
example, I like to play Call of Duty..... I have no chopping problems with
my trusty ol' 9500 pro, so what so I gain besides framerates?? Just curious
since I could get a new 9800pro and give my 9500pro to a friend who is still
using a voodoo3.....
 
What would I benefit from if I upgrade my 9500pro to a 9800 pro?? For
example, I like to play Call of Duty..... I have no chopping problems with
my trusty ol' 9500 pro, so what so I gain besides framerates?? Just curious
since I could get a new 9800pro and give my 9500pro to a friend who is still
using a voodoo3.....


Hi,

I guess it depends what resolution you play at and how much AF &AA you
prefer. The 9800Pro's 256 memory interface and 8 pipelines would make allot
of difference at high resolution. . . .

Framerate is like a currency that you can trade-in for more eye-candy (AF/AA
etc). 100fps is where I like to be, with everything looking nice (no
jaggies).

I have a 9800, but that's only because I couldn't buy a 9500Pro, they were
all sold out!
 
Hi,
I guess it depends what resolution you play at and how much AF &AA you
prefer. The 9800Pro's 256 memory interface and 8 pipelines would make allot
of difference at high resolution. . . .

Framerate is like a currency that you can trade-in for more eye-candy (AF/AA
etc). 100fps is where I like to be, with everything looking nice (no
jaggies).

I have a 9800, but that's only because I couldn't buy a 9500Pro, they were
all sold out!

The 9500 Pro also has 8 Pipelines ( that is why I also have one and
still use it ) and indeed just 128-bits memory versus 256-bits.

The 9800 Pro is a different chip revision and is slightly better as
the R300 chip.

The question is it worth an upgrade....maybe...the 9500 Pro with 8
pipelines might be fast in many situations...it begins to show it's
age...

Unreal Tournament Demo 2004 for instance, framerates of about 40
fps... that can better..much better. I am sure a 9800 Pro can deliver
the same eye candy and yet do 70 fps or higher.
 
My brother upgraded a 9500pro to a 9800np that overclocks to pro speed.
Before overclocking the 9800np, the 9500 pro, when overclocked highly, was
very close to the 9800np. Neither of us thought it was worth the upgrade,
but his 9500pro did overclock very highly. He sold his card to a buddy who
is running it now not overclcoked with an xp25oo and it's running CoD very
nicely at 1024 2xAA 4xAF. I wouldn't spend the money personally, I'd wait
for the next generation to come out and depreciate a bit. The 9500pro is
slightly superior to the 9600pro, which is a mainstream card at the moment
and it should run anything nicely even with AA and AF.

Mike
 
What would I benefit from if I upgrade my 9500pro to a 9800 pro?? For
example, I like to play Call of Duty..... I have no chopping problems with
my trusty ol' 9500 pro, so what so I gain besides framerates?? Just curious
since I could get a new 9800pro and give my 9500pro to a friend who is still
using a voodoo3.....

Call of Doody is based off the Quake3 engine... On my 9800Pro, I
play(ed) it at 1600x1200 max details FSAA and still have power to
spare.

Play UT2004demo, and at 1280x1024x32 but only AA - and I'm about
30~45fps on the huge outside map... 50~60fps indoors.
Get the demo at www.unreal.com - UT button.


So the question is, are the games you play on your system fast enough?

When its a problem - upgrade... but 9800Pros are $200 cheap nowdays...
perhaps you want an R400 series video card...

But your friend could use your 9500... ;)
 
Unless you're going to run at really high resolutions it's a waste of money --
especially at the prices we're seeing now. I made exactly this upgrade. In MDK2
the framerate increase was from 217 to 239 FPS. In Undying the framerate change
was from 52 to 54 FPS. In quake II the framerate increase was from 374.5 to
468.5. My 9500 Pro was overclocked to 337/317 (core/memory).
What would I benefit from if I upgrade my 9500pro to a 9800 pro?? For
example, I like to play Call of Duty..... I have no chopping problems with
my trusty ol' 9500 pro, so what so I gain besides framerates?? Just curious
since I could get a new 9800pro and give my 9500pro to a friend who is still
using a voodoo3.....


-Bill (remove "botizer" to reply via email)
 
Call of Doody is based off the Quake3 engine... On my 9800Pro, I
play(ed) it at 1600x1200 max details FSAA and still have power to
spare.

Play UT2004demo, and at 1280x1024x32 but only AA - and I'm about
30~45fps on the huge outside map... 50~60fps indoors.
Get the demo at www.unreal.com - UT button.


So the question is, are the games you play on your system fast enough?

When its a problem - upgrade... but 9800Pros are $200 cheap nowdays...
perhaps you want an R400 series video card...

But your friend could use your 9500... ;)

...it's a pretty damn powerfull game aint it?

UT2004 really is heavy on the cards, but the eye candy is great..and
the game is very very nice to.

I hoped the game would play better on an 9800 Pro..but hearing it
really not that much..I rather wait. Maybe the R400 series show up
some goody!
 
..it's a pretty damn powerfull game aint it?

UT2004? yes... Of course with Doom3/HalfLife2 (D3HL2) coming out
perhaps this fall - they wll be state of the art ;)

(Wasn't Doom3 supposed to work on a GeForce3 card.. LOL)
UT2004 really is heavy on the cards, but the eye candy is great..and
the game is very very nice to.

I hoped the game would play better on an 9800 Pro..but hearing it
really not that much..I rather wait. Maybe the R400 series show up
some goody!

I'm happy with the game play on my 9800Pro... I'm running it hard...
and it easily SMOKES my Ti4200 system next to it.

So does the 9800Pro offer something over the Ti4200? yes, side by
side easy to tell (my 2 systems are less than 5 feet apart). Even
the 8yr old boy who plays on my 2nd machine usually - notices how much
better UT2004 plays on mine.
 
Darthy said:
UT2004? yes... Of course with Doom3/HalfLife2 (D3HL2) coming out
perhaps this fall - they wll be state of the art ;)

(Wasn't Doom3 supposed to work on a GeForce3 card.. LOL)


I'm happy with the game play on my 9800Pro... I'm running it hard...
and it easily SMOKES my Ti4200 system next to it.

So does the 9800Pro offer something over the Ti4200? yes, side by
side easy to tell (my 2 systems are less than 5 feet apart). Even
the 8yr old boy who plays on my 2nd machine usually - notices how much
better UT2004 plays on mine.

Now that I own a 9800Pro and have spent time with it, I'm starting to
understand why so many guys are confused about the performance of the card.
I've read a lot of posts lately from guys that are upset because they're not
getting HUGE point improvements running 3DM'03. But if they would only try
the tests again,but this time turn 4xAA and 4x Aniso(or higher for that
matter) then they would have to pick their jaws off the floor when there
score pops up on the screen.
I also read all the time about guys that don't give a damn about AA. Well I
think that they have never had a chance to see a ATI card in action. I find
it very hard to believe that once they did they could honestly say they
can't tell the difference. Sure running a game at 1600x1200 smoothes out
most of the jaggies, but I sure don't want to have to play at the
resolution. Most games don't scale well at that setting and so the games
interface is so tiny you can't tell what you're looking at. JLC
 
Darthy said:
UT2004? yes... Of course with Doom3/HalfLife2 (D3HL2) coming out
perhaps this fall - they wll be state of the art ;)

(Wasn't Doom3 supposed to work on a GeForce3 card.. LOL)


I'm happy with the game play on my 9800Pro... I'm running it hard...
and it easily SMOKES my Ti4200 system next to it.

So does the 9800Pro offer something over the Ti4200? yes, side by
side easy to tell (my 2 systems are less than 5 feet apart). Even
the 8yr old boy who plays on my 2nd machine usually - notices how much
better UT2004 plays on mine.

Well it's more between my 9500 pro and the 9800 pro. As I see that the
9800 pro is not really much better as an 9700 Pro and the 9500 Pro is
the little brother of the 9800 Pro, the gain of upgrading to an 9800
Pro is not ... well.. it's not that yet.

I can wait...
 
I believe the 9500pro is actually the little brother of the 9700pro. But
the 9500pro and up (even down a bit to the 9600pro) are all good cards that
imho aren't worth upgrading at the moment unless you really don't condsider
cost/benefit at all.

Mike

Dark Avenger said:
UT2004? yes... Of course with Doom3/HalfLife2 (D3HL2) coming out
perhaps this fall - they wll be state of the art ;)

(Wasn't Doom3 supposed to work on a GeForce3 card.. LOL)


I'm happy with the game play on my 9800Pro... I'm running it hard...
and it easily SMOKES my Ti4200 system next to it.

So does the 9800Pro offer something over the Ti4200? yes, side by
side easy to tell (my 2 systems are less than 5 feet apart). Even
the 8yr old boy who plays on my 2nd machine usually - notices how much
better UT2004 plays on mine.

Well it's more between my 9500 pro and the 9800 pro. As I see that the
9800 pro is not really much better as an 9700 Pro and the 9500 Pro is
the little brother of the 9800 Pro, the gain of upgrading to an 9800
Pro is not ... well.. it's not that yet.

I can wait...[/QUOTE]
 
Mike P said:
I believe the 9500pro is actually the little brother of the 9700pro. But
the 9500pro and up (even down a bit to the 9600pro) are all good cards that
imho aren't worth upgrading at the moment unless you really don't condsider
cost/benefit at all.

Mike

Yup, that is why I am still waiting... there is just no sane reason
yet to upgrade, well atleast not aslong as the money is usefull on
others ways!
 
BTW I just installed the Unreal2004 demo on my xp2600/AIW9600pro machine and
it plays fine with all eye candy, 2xAA4xAF, 1152 res. Video not
overclocked.

Mike
 
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