9500np strange artifacts in Halo

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WinXPpro w/sp1
XP3200+
Sapphire 9500np 128mb
512 pc3200 ram

I get mostly white washed out background (walls, floors) artifacts in
Halo. If you pan across an area the background walls will lose and
regain their proper appearance. None of the in game adjustments have
any effect on this. Dose anyone have any ideas as to what might be
causing this effect and how to correct it. Thanks.
 
No, I would like to get it running right before I try that. When I
play Unreal 2 everything looks great (all other games also look great)
and I get over 100 FPS with Halo I get like 25 FPS. I'm running the
latest ATI and mainboard drivers. I may finish the game before I
figure out what's wrong.
 
Go to www.rage3d.com and search the forums for Halo. Lots of people have
trouble getting the settings right in this game, but you'll find lots of
suggested fixes there.
 
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