D
Deborggraeve Randy
Not sure if this is the right location to post this, but don't know where
else i could post this.
I been looking at the new gadgets in the 5342 build and noticed a bug in the
timer gadget.
When the timer reaches 0, the sound effect is not played.
The bug is in the function sound
==============================================
if(s=="done")
{
system.Sound.PlaySound(s+".wav");
sw1 = true;
}
==============================================
i have changed the code to
==============================================
if(s=="done")
{
s= "assets\\media\\"+s+".wav";
wmp.play(s);
sw1 = true;
}
==============================================
now the sound effect is playing as it should be
Might be nice if the sound effect could be changed troug a settings page.
else i could post this.
I been looking at the new gadgets in the 5342 build and noticed a bug in the
timer gadget.
When the timer reaches 0, the sound effect is not played.
The bug is in the function sound
==============================================
if(s=="done")
{
system.Sound.PlaySound(s+".wav");
sw1 = true;
}
==============================================
i have changed the code to
==============================================
if(s=="done")
{
s= "assets\\media\\"+s+".wav";
wmp.play(s);
sw1 = true;
}
==============================================
now the sound effect is playing as it should be
Might be nice if the sound effect could be changed troug a settings page.