M
Moiv
Can anyone point me in the direction of a basic 3D engine that can be
used in visual c#?
I'm not after anything too fancy, I don't need heaps of texture &
lighting features. It's for a small CAD application and as such I
would just like something that can put shapes into a 3d space and then
orbit around them on the fly. Clash detection would be great, but not
100% neccesary.
I found irrlicht which sounded ideal (even though it had a lot of
extra un-needed features) but I've had a little trouble getting it to
run.. it ran with some mucking around on visual c# 2010 but I'm
comfortable with visual c# 2008 and would prefer to stick with that if
I can.
Thanks for any advice
used in visual c#?
I'm not after anything too fancy, I don't need heaps of texture &
lighting features. It's for a small CAD application and as such I
would just like something that can put shapes into a 3d space and then
orbit around them on the fly. Clash detection would be great, but not
100% neccesary.
I found irrlicht which sounded ideal (even though it had a lot of
extra un-needed features) but I've had a little trouble getting it to
run.. it ran with some mucking around on visual c# 2010 but I'm
comfortable with visual c# 2008 and would prefer to stick with that if
I can.
Thanks for any advice